@@ -42,7 +42,7 @@ public bool IsReady
4242
4343 public override void Attached ( )
4444 {
45- if ( entity . isOwner )
45+ if ( entity . IsOwner )
4646 {
4747 state . Color = Random . ColorHSV ( ) ;
4848 state . Name = "Player #" + Random . Range ( 1 , 100 ) ;
@@ -106,7 +106,7 @@ public override void SimulateController()
106106
107107 public override void ExecuteCommand ( Command command , bool resetState )
108108 {
109- if ( ! entity . isOwner ) { return ; }
109+ if ( ! entity . IsOwner ) { return ; }
110110
111111 if ( ! resetState && command . IsFirstExecution )
112112 {
@@ -233,14 +233,14 @@ public void OnClientReady(bool readyState)
233233 }
234234 else
235235 {
236- ChangeReadyButtonColor ( entity . isControlled ? JoinColor : NotReadyColor ) ;
236+ ChangeReadyButtonColor ( entity . IsControlled ? JoinColor : NotReadyColor ) ;
237237
238238 Text textComponent = readyButton . transform . GetChild ( 0 ) . GetComponent < Text > ( ) ;
239- textComponent . text = entity . isControlled ? "JOIN" : "..." ;
239+ textComponent . text = entity . IsControlled ? "JOIN" : "..." ;
240240 textComponent . color = Color . white ;
241- readyButton . interactable = entity . isControlled ;
242- colorButton . interactable = entity . isControlled ;
243- nameInput . interactable = entity . isControlled ;
241+ readyButton . interactable = entity . IsControlled ;
242+ colorButton . interactable = entity . IsControlled ;
243+ nameInput . interactable = entity . IsControlled ;
244244 }
245245 }
246246 }
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