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rusty_engine 6.0.0
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CHANGELOG.md

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<!-- next-header -->
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## [Unreleased] - ReleaseDate
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## [6.0.0] - 2023-12-03
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### Breaking changes
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- `WindowDescriptor` has been renamed to `Window`
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[Bevy]: https://bevyengine.org
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<!-- next-url -->
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[Unreleased]: https://github.com/CleanCut/rusty_engine/compare/v5.2.1...HEAD
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[Unreleased]: https://github.com/CleanCut/rusty_engine/compare/v6.0.0...HEAD
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[6.0.0]: https://github.com/CleanCut/rusty_engine/compare/v5.2.1...v6.0.0
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[5.2.1]: https://github.com/CleanCut/rusty_engine/compare/v5.2.0...v5.2.1
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[5.2.0]: https://github.com/CleanCut/rusty_engine/compare/v5.1.1...v5.2.0
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[5.1.1]: https://github.com/CleanCut/rusty_engine/compare/v5.1.0...v5.1.1

Cargo.toml

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[package]
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name = "rusty_engine"
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version = "5.2.1"
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version = "6.0.0"
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description = "Learn Rust with a simple, cross-platform, 2D game engine."
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edition = "2021"
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homepage = "https://github.com/CleanCut/rusty_engine"

README.md

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```toml
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# In your [dependencies] section of Cargo.toml
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rusty_engine = "5.2.1"
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rusty_engine = "6.0.0"
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```
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Write your game!

tutorial/src/02-quick-start.md

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- Create a new Rust project and run `cargo add rusty_engine` to add Rusty Engine as a dependency (see the [Configuration](05-config.md) page for more details). Your `Cargo.toml` file should end up with a line similar to this:
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```toml
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# In your [dependencies] section of Cargo.toml
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rusty_engine = "5.2.1"
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rusty_engine = "6.0.0"
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```
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- Download the Asset Pack to your project (see the [Asset Pack](10-assets.md) page for more details).
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```shell

tutorial/src/05-config.md

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```toml
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# In your [dependencies] section of Cargo.toml
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rusty_engine = "5.2.1"
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rusty_engine = "6.0.0"
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```
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### (Optional) Make `dev` profile act like `release`

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