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/// The export class name can be anything you want. In this example, we use "Seraphim" as a name to the weapon used by the characters.
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/// </summary>
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publicpartialclassSeraphim:SharedStatic<Seraphim>// 2025-08-18: We use generic version of SharedStatic<T> to add support for game launch API.
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// Though, the devs can still use the old SharedStatic without any compatibility issue.
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publicpartialclassSeraphim:SharedStaticV1Ext<Seraphim>// 2025-08-18: We use generic version of SharedStatic<T> to add extension for game launch API.
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// Though, the devs can still use the old SharedStatic without any compatibility issue.
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// 2025-09-24: SharedStatic<T> is now changed to SharedStaticV1Ext<T>.
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// This changes also bring new extension methods for Discord Presence API.
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{
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staticSeraphim()=>Load<HBRPlugin>(!RuntimeFeature.IsDynamicCodeCompiled?newCore.Management.GameVersion(0,8,1,0):default);// Loads the IPlugin instance as HBRPlugin.
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