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## v1.0.15 (12 Aug 2021)
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* fixed: Fixed black Images and type error by considering Canvas maximum size supported by different browsers [#84](https://github.com/Donaldcwl/browser-image-compression/issues/84), [#36](https://github.com/Donaldcwl/browser-image-compression/issues/36)
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* fixed: IE compatibility, include polyfill with core-js@3 e.g, globalThis, Promise [#108](https://github.com/Donaldcwl/browser-image-compression/issues/108), [#110](https://github.com/Donaldcwl/browser-image-compression/issues/110)
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* fixed: Test suites in few projects may have error, added extra checking on whether File and FileReader exist in the Window object [#92](https://github.com/Donaldcwl/browser-image-compression/issues/92)
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* fixed: issue with export causing compile error in typescript project [#63](https://github.com/Donaldcwl/browser-image-compression/issues/63)
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## v1.0.14 (6 Jan 2021)
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* updated: use UZIP to compress PNG image instead of Canvas
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* fixed: PNG transparent background become black after compression [#84](https://github.com/Donaldcwl/browser-image-compression/issues/84), [#76](https://github.com/Donaldcwl/browser-image-compression/issues/76)
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* fixed: options object being altered by the compress func [#71](https://github.com/Donaldcwl/browser-image-compression/pull/71)
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* fixed: issue with output size of png compression [#57](https://github.com/Donaldcwl/browser-image-compression/issues/57)
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## v1.0.12 (4 June 2020)
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## v1.0.12 (4 Jun 2020)
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* fixed: issue with SSR [#58](https://github.com/Donaldcwl/browser-image-compression/issues/58)
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## v1.0.11 (8 May 2020)
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* fixed: issue in IE browser
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* fixed: other issues
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## v1.0.6 (5 July 2019)
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## v1.0.6 (5 Jul 2019)
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* fixed: exif orientation do not work in some situations
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## v1.0.5 (1 June 2019)
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## v1.0.5 (1 Jun 2019)
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* added: support for cordova project that uses cordova-plugin-file
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* optimized: follow image exif orientation even though image do not required to compress or resize
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* fixed: error may throw on iPhone Safari because of OffscreenCanvas cannot get 2d context
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## Remarks for compression to work in Web Worker
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The browser need to support "OffscreenCanvas" API in order to take advantage of non-blocking compression. If browser do not support "OffscreenCanvas" API, main thread is used instead. See https://developer.mozilla.org/en-US/docs/Web/API/OffscreenCanvas#browser_compatibility for browser compatibility of "OffscreenCanvas" API.
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## IE support ##
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Promise API is being used in this library. If you need to support browser that do not support Promise like IE. You can include the Promise polyfill in your project.
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