diff --git a/GUI/Graphics/Drawing.h b/GUI/Graphics/Drawing.h index 0bc6337..a07178e 100644 --- a/GUI/Graphics/Drawing.h +++ b/GUI/Graphics/Drawing.h @@ -13,6 +13,7 @@ extern void OutlineRectangle(const int& x, const int& y, const int& width, const extern void FilledRectangle(const int& x, const int& y, const int& width, const int& height, MyColour colour); extern void OutlineRoundedRectangle(const int& x, const int& y, const int& width, const int& height, const int& linewidth, const int& rounding, MyColour colour); extern void FilledRoundedRectangle(const int& x, const int& y, const int& width, const int& height, const int& rounding, MyColour colour); +extern void OutlineCorneredRectangle(const int& x, const int& y, const int& width, const int& height, const int& linewidth, MyColour colour); extern void FilledLine(const int& xstart, const int& ystart, const int& xend, const int& yend, const int& width, MyColour colour); extern void FilledLineAliased(const int& xstart, const int& ystart, const int& xend, const int& yend, const int& width, MyColour colour); extern void DrawBitmap(ID2D1Bitmap* bmp, const int& x, const int& y, const int& width, const int& height); @@ -30,4 +31,4 @@ extern void CreateLayer(const int& startx, const int& starty, const int& limitwi extern void CreateLayer(const int& startx, const int& starty, const int& limitwidth, const int& limitheight, const float& alpha); extern void FilledRectangle(const int& x, const int& y, const int& width, const int& height, ID2D1LinearGradientBrush* brush, const LinearBrushStyle& style); extern void CreateLinearBrush(ID2D1LinearGradientBrush** brush, const float& point1, MyColour colour1, const float& point2, MyColour colour2, const Vector2& start, const Vector2& end); -extern void CreateLinearBrush(ID2D1LinearGradientBrush** brush, const float& point1, MyColour colour1, const float& point2, MyColour colour2, const float& point3, MyColour colour3, const Vector2& start, const Vector2& end); \ No newline at end of file +extern void CreateLinearBrush(ID2D1LinearGradientBrush** brush, const float& point1, MyColour colour1, const float& point2, MyColour colour2, const float& point3, MyColour colour3, const Vector2& start, const Vector2& end);