this is my output in godot:
Building C:/Users/spina/OneDrive/Desktop/Ricky's Quest/maps/Test.map
:378 - Invalid call. Nonexistent function 'get_entity_definitions' in base 'Resource (QodotFGDFile)'.
Build complete.
I've tried reloading the entity definition and texture definitions but i don't understand what is happening.
Thank you, a great plugin!