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Merge pull request #394 from SCIInstitute/growcut
Add Grow Cut tool
2 parents fed6cff + 879f887 commit 6cf58c8

34 files changed

+5722
-126
lines changed

Superbuild/ITKExternal.cmake

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@@ -61,6 +61,7 @@ set(itk_CACHE_ARGS
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"-DModule_ITKBinaryMathematicalMorphology:BOOL=ON"
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"-DModule_ITKDistanceMap:BOOL=ON"
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"-DModule_ITKLevelSets:BOOL=ON"
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"-DModule_ITKLabelVoting:BOOL=ON"
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"-DModule_ITKWatersheds:BOOL=ON"
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"-DModule_ITKImageFusion:BOOL=ON"
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"-DModule_ITKHDF5:BOOL=ON"
@@ -88,7 +89,7 @@ if(BUILD_MOSAIC_TOOLS)
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)
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endif()
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set(itk_GIT_TAG "v5.1.2")
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SET(itk_GIT_TAG "v5.2rc01")
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# If CMake ever allows overriding the checkout command or adding flags,
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# git checkout -q will silence message about detached head (harmless).
@@ -103,6 +104,6 @@ ExternalProject_Add(ITK_external
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# hardcoded, since we need this before ITK's configure step
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ExternalProject_Get_Property(ITK_external INSTALL_DIR)
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set(ITK_DIR "${INSTALL_DIR}/lib/cmake/ITK-5.1" CACHE PATH "")
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SET(ITK_DIR "${INSTALL_DIR}/lib/cmake/ITK-5.2" CACHE PATH "")
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message(STATUS "ITK_DIR=${ITK_DIR}")

src/Application/Filters/ITKFilter.h

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@@ -63,6 +63,7 @@ class ITKFilter : public LayerFilter
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typedef itk::Image< unsigned int, 3> UINT_IMAGE_TYPE;
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typedef itk::Image< float, 3> FLOAT_IMAGE_TYPE;
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typedef itk::Image< unsigned char, 3> UCHAR_IMAGE_TYPE;
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typedef itk::Image< unsigned char, 2> UCHAR_IMAGE_TYPE_2D;
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typedef itk::Image< unsigned long long, 3> ULONGLONG_IMAGE_TYPE;
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typedef Core::ITKImageDataT<float> FLOAT_CONTAINER_TYPE;
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typedef Core::ITKImageDataT<unsigned int> UINT_CONTAINER_TYPE;

src/Application/Layer/LayerManager.h

Lines changed: 79 additions & 78 deletions
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/*
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For more information, please see: http://software.sci.utah.edu
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The MIT License
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Copyright (c) 2009 Scientific Computing and Imaging Institute,
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University of Utah.
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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// Core includes
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#include <Core/Math/MathFunctions.h>
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#include <Core/Utils/TimeSince.h>
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// Application includes
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#include <Application/Layer/LayerManager.h>
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#include <Application/Layer/LayerGroup.h>
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#include <Application/StatusBar/StatusBar.h>
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#include <Application/Filters/ITKFilter.h>
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#include <Application/Layer/Actions/ActionComputeIsosurface.h>
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#include <Application/Tools/Actions/ActionGrowCut.h>
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#include <Application/Tools/Actions/ActionGrowCutPostProcess.h>
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// REGISTER ACTION:
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// Define a function that registers the action. The action also needs to be
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// registered in the CMake file.
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// NOTE: Registration needs to be done outside of any namespace
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CORE_REGISTER_ACTION( Seg3D, GrowCut )
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namespace Seg3D
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{
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bool ActionGrowCut::validate( Core::ActionContextHandle& context )
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{
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// Check for layer existence and type information
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if ( !LayerManager::CheckLayerExistenceAndType( this->data_layer_,
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Core::VolumeType::DATA_E, context ) ) { return false; }
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// Check for layer availability
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if ( !LayerManager::CheckLayerAvailability( this->data_layer_,
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false, context ) ) { return false; }
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// Check for layer existence and type information foreground layer
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if ( !LayerManager::CheckLayerExistenceAndType( this->foreground_layer_,
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Core::VolumeType::MASK_E, context ) ) { return false; }
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// Check for layer existence and type information background layer
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if ( !LayerManager::CheckLayerExistenceAndType( this->background_layer_,
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Core::VolumeType::MASK_E, context ) ) { return false; }
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// Check for layer existence and type information output layer
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if ( !LayerManager::CheckLayerExistenceAndType( this->output_layer_,
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Core::VolumeType::MASK_E, context ) ) { return false; }
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// Check whether foreground and data have the same size
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if ( !LayerManager::CheckLayerSize( this->foreground_layer_, this->data_layer_,
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context ) ) { return false; }
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// Check whether background and data have the same size
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if ( !LayerManager::CheckLayerSize( this->background_layer_, this->data_layer_,
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context ) ) { return false; }
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// Check whether output and data have the same size
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if ( !LayerManager::CheckLayerSize( this->output_layer_, this->data_layer_,
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context ) ) { return false; }
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// Check for layer availability foreground layer
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if ( !LayerManager::CheckLayerAvailability( this->foreground_layer_,
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false, context ) ) { return false; }
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// Check for layer availability background layer
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if ( !LayerManager::CheckLayerAvailability( this->background_layer_,
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false, context ) ) { return false; }
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// Check for layer availability output layer
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if ( !LayerManager::CheckLayerAvailability( this->output_layer_,
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false, context ) ) { return false; }
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// Validation successful
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return true;
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}
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// ALGORITHM CLASS
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// This class does the actual work and is run on a separate thread.
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// NOTE: The separation of the algorithm into a private class is for the purpose of running the
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// filter on a separate thread.
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class GrowCutAlgo : public ITKFilter
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{
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public:
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LayerHandle data_layer_;
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LayerHandle foreground_layer_;
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LayerHandle background_layer_;
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LayerHandle output_layer_;
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GrowCutterHandle grow_cutter_;
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bool run_smoothing_;
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Core::ActionContextHandle context_;
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public:
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// RUN:
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// Implementation of run of the Runnable base class, this function is called when the thread
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// is launched.
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virtual void run_filter()
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{
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Core::TimeSince::start_timer( "growcut" );
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// Retrieve the image as an itk image from the underlying data structure
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// NOTE: This only does wrapping and does not regenerate the data.
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Core::ITKImageDataT<short>::Handle data_image;
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this->get_itk_image_from_layer<short>( this->data_layer_, data_image );
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Core::ITKImageDataT<unsigned char>::Handle foreground_image;
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this->get_itk_image_from_layer<unsigned char>( this->foreground_layer_, foreground_image );
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Core::ITKImageDataT<unsigned char>::Handle background_image;
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this->get_itk_image_from_layer<unsigned char>( this->background_layer_, background_image );
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if ( !this->grow_cutter_ )
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{
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this->grow_cutter_ = GrowCutterHandle( new GrowCutter() );
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std::cerr << " New grow cutter handle" << std::endl;
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}
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this->output_layer_->update_progress_signal_( 0.1 );
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this->grow_cutter_->set_foreground_image( foreground_image->get_image() );
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this->grow_cutter_->set_background_image( background_image->get_image() );
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this->grow_cutter_->set_data_image( data_image->get_image() );
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this->output_layer_->update_progress_signal_( 0.2 );
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this->grow_cutter_->execute();
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this->output_layer_->update_progress_signal_( 1.0 );
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this->insert_itk_image_into_layer( this->output_layer_, this->grow_cutter_->get_output().GetPointer() );
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CORE_LOG_SUCCESS( "GrowCut duration: " +
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Core::TimeSince::format_double( Core::TimeSince::get_time_since( "growcut" ) / 1000, 2 ) + "s" );
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this->dispatch_unlock_layer( this->output_layer_ );
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if ( this->run_smoothing_ )
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{
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ActionGrowCutPostProcess::Dispatch( this->context_, this->output_layer_->get_layer_id(), true );
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}
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else
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{
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// re-create the isosurface for the result
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LayerGroupHandle group = this->output_layer_->get_layer_group();
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double quality = 1.0;
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Core::ImportFromString( group->isosurface_quality_state_->get(), quality );
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bool capping_enabled = group->isosurface_capping_enabled_state_->get();
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MaskLayerHandle mask_layer = boost::dynamic_pointer_cast<MaskLayer>( this->output_layer_ );
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ActionComputeIsosurface::Dispatch( this->context_, mask_layer, quality, capping_enabled, true );
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}
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}
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// GET_FILTER_NAME:
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// The name of the filter, this information is used for generating new layer labels.
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virtual std::string get_filter_name() const
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{
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return "GrowCut";
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}
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// GET_LAYER_PREFIX:
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// This function returns the name of the filter. The latter is prepended to the new layer name,
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// when a new layer is generated.
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virtual std::string get_layer_prefix() const
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{
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return "GrowCut";
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}
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};
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bool ActionGrowCut::run( Core::ActionContextHandle& context,
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Core::ActionResultHandle& result )
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{
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// Create algorithm
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boost::shared_ptr<GrowCutAlgo> algo( new GrowCutAlgo );
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// Find the handle to the layers
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if ( !( algo->find_layer( this->data_layer_, algo->data_layer_ ) ) )
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{
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return false;
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}
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if ( !( algo->find_layer( this->foreground_layer_, algo->foreground_layer_ ) ) )
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{
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return false;
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}
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if ( !( algo->find_layer( this->background_layer_, algo->background_layer_ ) ) )
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{
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return false;
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}
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if ( !( algo->find_layer( this->output_layer_, algo->output_layer_ ) ) )
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{
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return false;
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}
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// Lock the layers, so they cannot be used else where
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algo->lock_for_use( algo->data_layer_ );
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algo->lock_for_use( algo->foreground_layer_ );
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algo->lock_for_use( algo->background_layer_ );
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algo->lock_for_processing( algo->output_layer_ );
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algo->grow_cutter_ = this->grow_cutter_;
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algo->run_smoothing_ = this->run_smoothing_;
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algo->context_ = context;
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result = Core::ActionResultHandle( new Core::ActionResult( algo->output_layer_->get_layer_id() ) );
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// If the action is run from a script (provenance is a special case of script),
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// return a notifier that the script engine can wait on.
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if ( context->source() == Core::ActionSource::SCRIPT_E ||
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context->source() == Core::ActionSource::PROVENANCE_E )
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{
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context->report_need_resource( algo->get_notifier() );
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}
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// Build the undo-redo record
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algo->create_undo_redo_and_provenance_record( context, this->shared_from_this() );
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// Start the filter.
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Core::Runnable::Start( algo );
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return true;
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}
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void ActionGrowCut::Dispatch( Core::ActionContextHandle context, std::string data_layer,
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std::string foreground_layer, std::string background_layer,
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std::string output_layer, bool run_smoothing, GrowCutterHandle grow_cutter )
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{
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// Create a new action
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ActionGrowCut* action = new ActionGrowCut;
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// Setup the parameters
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action->data_layer_ = data_layer;
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action->foreground_layer_ = foreground_layer;
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action->background_layer_ = background_layer;
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action->output_layer_ = output_layer;
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action->grow_cutter_ = grow_cutter;
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action->run_smoothing_ = run_smoothing;
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// Dispatch action to underlying engine
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Core::ActionDispatcher::PostAction( Core::ActionHandle( action ), context );
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}
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void ActionGrowCut::DispatchAndWait( Core::ActionContextHandle context, std::string data_layer,
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std::string foreground_layer, std::string background_layer,
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std::string output_layer, bool run_smoothing,
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GrowCutterHandle grow_cutter )
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{
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// Create a new action
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ActionGrowCut* action = new ActionGrowCut;
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// Setup the parameters
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action->data_layer_ = data_layer;
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action->foreground_layer_ = foreground_layer;
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action->background_layer_ = background_layer;
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action->output_layer_ = output_layer;
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action->grow_cutter_ = grow_cutter;
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action->run_smoothing_ = run_smoothing;
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// Dispatch action to underlying engine
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Core::ActionDispatcher::PostAndWaitAction( Core::ActionHandle( action ), context );
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}
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} // end namespace Seg3D

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