|
| 1 | +use std::fs::File; |
| 2 | +use std::os::unix::prelude::AsFd; |
| 3 | + |
| 4 | +use calloop::EventLoop; |
| 5 | +use calloop_wayland_source::WaylandSource; |
| 6 | +use wayland_client::protocol::{ |
| 7 | + wl_buffer, wl_compositor, wl_keyboard, wl_registry, wl_seat, wl_shm, wl_shm_pool, wl_surface, |
| 8 | +}; |
| 9 | +use wayland_client::{delegate_noop, Connection, Dispatch, QueueHandle, WEnum}; |
| 10 | + |
| 11 | +use wayland_protocols::xdg::shell::client::{xdg_surface, xdg_toplevel, xdg_wm_base}; |
| 12 | + |
| 13 | +fn main() { |
| 14 | + let conn = Connection::connect_to_env().unwrap(); |
| 15 | + |
| 16 | + let event_queue = conn.new_event_queue(); |
| 17 | + let qhandle = event_queue.handle(); |
| 18 | + |
| 19 | + let display = conn.display(); |
| 20 | + display.get_registry(&qhandle, ()); |
| 21 | + |
| 22 | + let mut event_loop: EventLoop<State> = |
| 23 | + EventLoop::try_new().expect("Failed to initialize the event loop!"); |
| 24 | + let loop_handle = event_loop.handle(); |
| 25 | + WaylandSource::new(conn, event_queue).insert(loop_handle).unwrap(); |
| 26 | + let stop_handle = event_loop.get_signal(); |
| 27 | + |
| 28 | + let mut state = State { |
| 29 | + running: true, |
| 30 | + base_surface: None, |
| 31 | + buffer: None, |
| 32 | + wm_base: None, |
| 33 | + xdg_surface: None, |
| 34 | + configured: false, |
| 35 | + stop_handle, |
| 36 | + }; |
| 37 | + |
| 38 | + println!("Starting the example window app, press <ESC> to quit."); |
| 39 | + |
| 40 | + event_loop.run(None, &mut state, |_| {}).unwrap(); |
| 41 | +} |
| 42 | + |
| 43 | +struct State { |
| 44 | + running: bool, |
| 45 | + base_surface: Option<wl_surface::WlSurface>, |
| 46 | + buffer: Option<wl_buffer::WlBuffer>, |
| 47 | + wm_base: Option<xdg_wm_base::XdgWmBase>, |
| 48 | + xdg_surface: Option<(xdg_surface::XdgSurface, xdg_toplevel::XdgToplevel)>, |
| 49 | + configured: bool, |
| 50 | + stop_handle: calloop::LoopSignal, |
| 51 | +} |
| 52 | + |
| 53 | +impl Dispatch<wl_registry::WlRegistry, ()> for State { |
| 54 | + fn event( |
| 55 | + state: &mut Self, |
| 56 | + registry: &wl_registry::WlRegistry, |
| 57 | + event: wl_registry::Event, |
| 58 | + _: &(), |
| 59 | + _: &Connection, |
| 60 | + qh: &QueueHandle<Self>, |
| 61 | + ) { |
| 62 | + if let wl_registry::Event::Global { name, interface, .. } = event { |
| 63 | + match &interface[..] { |
| 64 | + "wl_compositor" => { |
| 65 | + let compositor = |
| 66 | + registry.bind::<wl_compositor::WlCompositor, _, _>(name, 1, qh, ()); |
| 67 | + let surface = compositor.create_surface(qh, ()); |
| 68 | + state.base_surface = Some(surface); |
| 69 | + |
| 70 | + if state.wm_base.is_some() && state.xdg_surface.is_none() { |
| 71 | + state.init_xdg_surface(qh); |
| 72 | + } |
| 73 | + }, |
| 74 | + "wl_shm" => { |
| 75 | + let shm = registry.bind::<wl_shm::WlShm, _, _>(name, 1, qh, ()); |
| 76 | + |
| 77 | + let (init_w, init_h) = (320, 240); |
| 78 | + |
| 79 | + let mut file = tempfile::tempfile().unwrap(); |
| 80 | + draw(&mut file, (init_w, init_h)); |
| 81 | + let pool = shm.create_pool(file.as_fd(), (init_w * init_h * 4) as i32, qh, ()); |
| 82 | + let buffer = pool.create_buffer( |
| 83 | + 0, |
| 84 | + init_w as i32, |
| 85 | + init_h as i32, |
| 86 | + (init_w * 4) as i32, |
| 87 | + wl_shm::Format::Argb8888, |
| 88 | + qh, |
| 89 | + (), |
| 90 | + ); |
| 91 | + state.buffer = Some(buffer.clone()); |
| 92 | + |
| 93 | + if state.configured { |
| 94 | + let surface = state.base_surface.as_ref().unwrap(); |
| 95 | + surface.attach(Some(&buffer), 0, 0); |
| 96 | + surface.commit(); |
| 97 | + } |
| 98 | + }, |
| 99 | + "wl_seat" => { |
| 100 | + registry.bind::<wl_seat::WlSeat, _, _>(name, 1, qh, ()); |
| 101 | + }, |
| 102 | + "xdg_wm_base" => { |
| 103 | + let wm_base = registry.bind::<xdg_wm_base::XdgWmBase, _, _>(name, 1, qh, ()); |
| 104 | + state.wm_base = Some(wm_base); |
| 105 | + |
| 106 | + if state.base_surface.is_some() && state.xdg_surface.is_none() { |
| 107 | + state.init_xdg_surface(qh); |
| 108 | + } |
| 109 | + }, |
| 110 | + _ => {}, |
| 111 | + } |
| 112 | + } |
| 113 | + } |
| 114 | +} |
| 115 | + |
| 116 | +// Ignore events from these object types in this example. |
| 117 | +delegate_noop!(State: ignore wl_compositor::WlCompositor); |
| 118 | +delegate_noop!(State: ignore wl_surface::WlSurface); |
| 119 | +delegate_noop!(State: ignore wl_shm::WlShm); |
| 120 | +delegate_noop!(State: ignore wl_shm_pool::WlShmPool); |
| 121 | +delegate_noop!(State: ignore wl_buffer::WlBuffer); |
| 122 | + |
| 123 | +fn draw(tmp: &mut File, (buf_x, buf_y): (u32, u32)) { |
| 124 | + use std::cmp::min; |
| 125 | + use std::io::Write; |
| 126 | + let mut buf = std::io::BufWriter::new(tmp); |
| 127 | + for y in 0..buf_y { |
| 128 | + for x in 0..buf_x { |
| 129 | + let a = 0xFF; |
| 130 | + let r = min(((buf_x - x) * 0xFF) / buf_x, ((buf_y - y) * 0xFF) / buf_y); |
| 131 | + let g = min((x * 0xFF) / buf_x, ((buf_y - y) * 0xFF) / buf_y); |
| 132 | + let b = min(((buf_x - x) * 0xFF) / buf_x, (y * 0xFF) / buf_y); |
| 133 | + |
| 134 | + let color = (a << 24) + (r << 16) + (g << 8) + b; |
| 135 | + buf.write_all(&color.to_ne_bytes()).unwrap(); |
| 136 | + } |
| 137 | + } |
| 138 | + buf.flush().unwrap(); |
| 139 | +} |
| 140 | + |
| 141 | +impl State { |
| 142 | + fn init_xdg_surface(&mut self, qh: &QueueHandle<State>) { |
| 143 | + let wm_base = self.wm_base.as_ref().unwrap(); |
| 144 | + let base_surface = self.base_surface.as_ref().unwrap(); |
| 145 | + |
| 146 | + let xdg_surface = wm_base.get_xdg_surface(base_surface, qh, ()); |
| 147 | + let toplevel = xdg_surface.get_toplevel(qh, ()); |
| 148 | + toplevel.set_title("A fantastic window!".into()); |
| 149 | + |
| 150 | + base_surface.commit(); |
| 151 | + |
| 152 | + self.xdg_surface = Some((xdg_surface, toplevel)); |
| 153 | + } |
| 154 | +} |
| 155 | + |
| 156 | +impl Dispatch<xdg_wm_base::XdgWmBase, ()> for State { |
| 157 | + fn event( |
| 158 | + _: &mut Self, |
| 159 | + wm_base: &xdg_wm_base::XdgWmBase, |
| 160 | + event: xdg_wm_base::Event, |
| 161 | + _: &(), |
| 162 | + _: &Connection, |
| 163 | + _: &QueueHandle<Self>, |
| 164 | + ) { |
| 165 | + if let xdg_wm_base::Event::Ping { serial } = event { |
| 166 | + wm_base.pong(serial); |
| 167 | + } |
| 168 | + } |
| 169 | +} |
| 170 | + |
| 171 | +impl Dispatch<xdg_surface::XdgSurface, ()> for State { |
| 172 | + fn event( |
| 173 | + state: &mut Self, |
| 174 | + xdg_surface: &xdg_surface::XdgSurface, |
| 175 | + event: xdg_surface::Event, |
| 176 | + _: &(), |
| 177 | + _: &Connection, |
| 178 | + _: &QueueHandle<Self>, |
| 179 | + ) { |
| 180 | + if let xdg_surface::Event::Configure { serial, .. } = event { |
| 181 | + xdg_surface.ack_configure(serial); |
| 182 | + state.configured = true; |
| 183 | + let surface = state.base_surface.as_ref().unwrap(); |
| 184 | + if let Some(ref buffer) = state.buffer { |
| 185 | + surface.attach(Some(buffer), 0, 0); |
| 186 | + surface.commit(); |
| 187 | + } |
| 188 | + } |
| 189 | + } |
| 190 | +} |
| 191 | + |
| 192 | +impl Dispatch<xdg_toplevel::XdgToplevel, ()> for State { |
| 193 | + fn event( |
| 194 | + state: &mut Self, |
| 195 | + _: &xdg_toplevel::XdgToplevel, |
| 196 | + event: xdg_toplevel::Event, |
| 197 | + _: &(), |
| 198 | + _: &Connection, |
| 199 | + _: &QueueHandle<Self>, |
| 200 | + ) { |
| 201 | + if let xdg_toplevel::Event::Close {} = event { |
| 202 | + state.running = false; |
| 203 | + } |
| 204 | + } |
| 205 | +} |
| 206 | + |
| 207 | +impl Dispatch<wl_seat::WlSeat, ()> for State { |
| 208 | + fn event( |
| 209 | + _: &mut Self, |
| 210 | + seat: &wl_seat::WlSeat, |
| 211 | + event: wl_seat::Event, |
| 212 | + _: &(), |
| 213 | + _: &Connection, |
| 214 | + qh: &QueueHandle<Self>, |
| 215 | + ) { |
| 216 | + if let wl_seat::Event::Capabilities { capabilities: WEnum::Value(capabilities) } = event { |
| 217 | + if capabilities.contains(wl_seat::Capability::Keyboard) { |
| 218 | + seat.get_keyboard(qh, ()); |
| 219 | + } |
| 220 | + } |
| 221 | + } |
| 222 | +} |
| 223 | + |
| 224 | +impl Dispatch<wl_keyboard::WlKeyboard, ()> for State { |
| 225 | + fn event( |
| 226 | + state: &mut Self, |
| 227 | + _: &wl_keyboard::WlKeyboard, |
| 228 | + event: wl_keyboard::Event, |
| 229 | + _: &(), |
| 230 | + _: &Connection, |
| 231 | + _: &QueueHandle<Self>, |
| 232 | + ) { |
| 233 | + if let wl_keyboard::Event::Key { key, .. } = event { |
| 234 | + if key == 1 { |
| 235 | + // ESC key |
| 236 | + state.stop_handle.stop(); |
| 237 | + } |
| 238 | + } |
| 239 | + } |
| 240 | +} |
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