Skip to content

Commit c78a59a

Browse files
committed
Add Raw Measure Of Code Quality Post
1 parent ce7e348 commit c78a59a

File tree

1 file changed

+73
-0
lines changed
  • content/posts/2025-09-07-the-only-meaningful-measure-of-code-quality

1 file changed

+73
-0
lines changed
Lines changed: 73 additions & 0 deletions
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,73 @@
1+
+++
2+
title = "The Only Meaningful Measure Of Code Quality ..."
3+
date = "2025-09-07T12:25:34+01:00"
4+
author = "Aleksander Reinhardt"
5+
tags = ["code quality", "metrics", "clean code", "clean architecture"]
6+
keywords = ["only", "meaningful", "measure", "code", "quality"]
7+
description = "... Is The Effort Required To Modify It"
8+
showFullContent = false
9+
hideComments = false
10+
+++
11+
12+
We spend a lot of time talking about “code quality.” Ask ten developers what it means, and you’ll get ten different answers: fewer bugs, consistent style, unit tests, SOLID principles, cyclomatic complexity under 10, or maybe just “code that makes me feel good when I look at it.”
13+
14+
But when you boil it all down, there’s only one measure of quality that really matters: **how easily we can change the code tomorrow.**
15+
16+
Everything else—readability, test coverage, architecture, even naming conventions—only matters in so far as it increases (or decreases) our ability to adapt the codebase when reality inevitably changes.
17+
18+
---
19+
20+
{{<toc>}}
21+
22+
---
23+
24+
## Why change is the real measure
25+
26+
Software doesn’t live in a vacuum. Requirements shift, features evolve, teams grow, and mistakes need fixing. The one constant is change. If your code is “beautiful” but rigid, it’s a liability. If it’s ugly but malleable, it’s an asset.
27+
28+
Think about it:
29+
- A clever one-liner might impress your peers, but if nobody can understand or safely refactor it six months later, is it really high quality?
30+
- A 90% test coverage report looks great on paper, but if the tests are brittle and block every small refactor, they’re hurting change, not helping it.
31+
- Strict adherence to patterns can feel disciplined, but if they’re applied dogmatically, they can trap you in a maze of abstractions that makes change harder, not easier.
32+
33+
---
34+
35+
## The illusion of secondary metrics
36+
37+
We latch onto metrics because they’re easy to measure: linting, test coverage, code churn, static analysis scores. But these are proxies, not the end goal. They can give us signals, but none of them guarantee adaptability.
38+
39+
For example:
40+
- **Low complexity** often means easier changes—but not always. Sometimes a complex domain requires complex code, and over-simplifying it makes future changes *harder*.
41+
- **Consistency in style** makes change less mentally taxing—but style guides alone won’t save you from tangled dependencies.
42+
- **Performance optimizations** may be technically impressive, but if they freeze the design and prevent iteration, you’re paying the wrong price.
43+
44+
---
45+
46+
## Designing for change
47+
48+
So, how do we actually measure and design for changeability? A few guiding principles:
49+
50+
1. **Localize decisions** – Changes should ripple as little as possible. If adding a feature forces edits across ten files in unrelated modules, your design is resisting change.
51+
2. **Lean on tests that enable refactoring** – Tests should make it *safer* to change code, not punish you for trying. Favor higher-level integration tests over brittle mocks.
52+
3. **Readability is for future-you** – You don’t write code for the compiler; you write it for the humans who will modify it next (likely including yourself, after you’ve forgotten everything).
53+
4. **Avoid premature optimization and abstraction** – Over-abstracted code makes small changes expensive. Over-optimized code is often calcified code.
54+
5. **Practice continuous refactoring** – Small, ongoing cleanups keep the codebase supple. Waiting until it’s “bad enough” usually means it’s already too late.
55+
56+
---
57+
58+
## A mental shift
59+
60+
When we review code, we should stop asking “Is this correct?” or “Does this look nice?” Those matter, but they’re secondary. The real question is: **“If requirements change tomorrow, how painful will it be to adapt this?”**
61+
62+
That’s the north star of code quality.
63+
64+
---
65+
66+
## Conclusion
67+
68+
Code quality is often treated like an aesthetic judgment or a scorecard of best practices. But in practice, the only thing that truly matters is **changeability**. Can we adapt, extend, and evolve this code without fear? If yes, the code is high quality. If not, it isn’t—no matter how elegant it looks today.
69+
70+
In the end, our job as developers isn’t just to write code that works. It’s to write code that *keeps working, even as the world around it changes.*
71+
72+
## TODO
73+
go forth and nerd out

0 commit comments

Comments
 (0)