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Setting for 'play.http.router' removed from custom.conf (no change needed) plus standard setting added
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conf/custom.conf

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// GENERAL PART
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// Project-specific setting
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// place your config solely here... all other changes will be overriden during future app update(s)
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// Routes (extend Core)
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play.http.router = "router.Routes"
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// PROJECT NAME AND LOGOS
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project {
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name = "Ultimate"
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// url = "https://ada-discovery.github.io"
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// logo = "images/logos/ada_logo_v4.png"
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}
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footer.logos = [
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{url: "https://ada-discovery.github.io", logo: "images/logos/ada_logo_v4.png", height: 60}
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]
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// LDAP SETTING
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// - if no LDAP is setup uncomment to the following
@@ -11,4 +21,26 @@ ldap {
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mode = "local"
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port = "65506"
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debugusers = true
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}
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}
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// - if you have a custom LDAP server you might need to set the following (values are provided as an example)
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// - note that the LDAP host and password are set in set_env.sh (see: ADA_LDAP_HOST, and ADA_LDAP_BIND_PASSWORD)
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// ldap {
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// dit = "cn=accounts,dc=north,dc=edu"
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// groups = ["cn=ada-group,cn=groups,cn=accounts,dc=north,dc=edu"]
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// bindDN = "uid=ldap-reader,cn=users,cn=accounts,dc=north,dc=edu"
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//}
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// DATA SET IMPORT FOLDER
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// - this is used as a target folder for uploads from a client browser (default path is $ADA_ROOT/dataImports)
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// datasetimport.import.folder = ""
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// EXTERNAL PATHS
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// - this will make listed folders (comma-delimited ) located in the Ada root folder acccessible for the asset lookup, which is handy especially for custom images/logos
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// - important: note that the folders you choose will be accessible from outside as application assets, hence set those wisely
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// assets.external_paths = ["/folder_in_classpath"]

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