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chore(all): update build
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dist/aurelia-animator-css.d.ts

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@@ -23,55 +23,6 @@ export declare class CssAnimator {
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*/
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constructor();
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/**
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* Add multiple listeners at once to the given element
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*
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* @param el the element to attach listeners to
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* @param s collection of events to bind listeners to
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* @param fn callback that gets executed
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*/
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_addMultipleEventListener(el: HTMLElement, s: string, fn: Function): void;
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/**
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* Vendor-prefix save method to get the animation-delay
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*
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* @param element the element to inspect
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* @returns animation-delay in seconds
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*/
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_getElementAnimationDelay(element: HTMLElement): number;
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/**
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* Vendor-prefix safe method to get the animation names
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*
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* @param element the element to inspect
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* @returns array of animation names
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*/
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_getElementAnimationNames(element: HTMLElement): Array<String>;
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/**
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* Run an animation for the given element with the specified className
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*
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* @param element the element to be animated
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* @param className the class to be added and removed
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* @returns {Promise<Boolean>}
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*/
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_performSingleAnimate(element: HTMLElement, className: string): Promise<boolean>;
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/**
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* Triggers a DOM-Event with the given type as name and adds the provided element as detail
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* @param eventType the event type
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* @param element the element to be dispatched as event detail
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*/
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_triggerDOMEvent(eventType: string, element: HTMLElement): void;
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/**
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* Returns true if there is a new animation with valid keyframes
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* @param animationNames the current animation style.
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* @param prevAnimationNames the previous animation style
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* @private
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*/
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_animationChangeWithValidKeyframe(animationNames: Array<string>, prevAnimationNames: Array<string>): boolean;
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/* Public API Begin */
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/**
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* Execute a single animation.

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