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lines changed Original file line number Diff line number Diff line change @@ -346,7 +346,7 @@ jobs:
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run : echo "unityVersion=$(./scripts/ci-env.ps1 "unity${{ matrix.unity-version }}")" >> $env:GITHUB_OUTPUT
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- name : Setup Unity
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- uses : getsentry/setup-unity@d84ad1d1fb3020e48883c3ac8e87d64baf1135c7
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+ uses : getsentry/setup-unity@78c18fa766b6ddb9b70e3b24919e806d168671f6
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with :
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unity-version : ${{ steps.env.outputs.unityVersion }}
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unity-modules : ${{ matrix.unity-modules }}
Original file line number Diff line number Diff line change @@ -114,3 +114,9 @@ The SDK includes Sentry CLI integration for automatic debug symbol upload during
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- Unity-specific exception filters prevent SDK errors from affecting the game
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- Extensive logging helps debug integration issues
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- Fallback mechanisms ensure core functionality works even if platform specific features fail
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+
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+ ## Git Commit Guidelines
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+
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+ ### Commit Messages
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+ - Use simple, direct commit messages without prefixes like "chore:" or "feat:"
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+ - Messages start with a capital letter
Original file line number Diff line number Diff line change @@ -14,7 +14,7 @@ switch ($name) {
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return " 2022.3.62f1"
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}
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" unity6000.0" {
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- return " 6000.0.55f1 "
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+ return " 6000.0.56f1 "
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}
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" unity6000.1" {
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return " 6000.1.16f1"
Original file line number Diff line number Diff line change @@ -33,6 +33,11 @@ public void Start()
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{
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Debug . Log ( "SmokeTester starting" ) ;
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+ // Access Application.internetReachability to trigger Unity's automatic addition of ACCESS_NETWORK_STATE permission
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+ // This is required by the Sentry Android SDK to check network status before sending crash events
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+ var networkReachability = Application . internetReachability ;
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+ Debug . Log ( $ "Network reachability: { networkReachability } ") ;
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+
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var arg = GetTestArg ( ) ;
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Debug . Log ( $ "SmokeTester arg: '{ arg } '") ;
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