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Copy file name to clipboardExpand all lines: CHANGELOG.md
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# Changelog
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## Unreleased
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## Unreleased
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### Breaking Changes
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-`sentry-native` is now built on Ubuntu 22.04 instead of Ubuntu 20.04, which reached EOL in May 2025. If you are running you game on a server on Ubuntu 20.04, you should update the OS before upgrading to this SDK version. ([#2355](https://github.com/getsentry/sentry-unity/pull/2355))
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### Features
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- Added support for Structured Logging. The `SentrySdk.Logger` API is now exposed for Unity users, enabling structured log capture. The SDK can also automatically capture and send Debug logs based on the options configured. ([#2368](https://github.com/getsentry/sentry-unity/pull/2368))
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### Dependencies
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- Bump CLI from v2.56.0 to v2.56.1 ([#2356](https://github.com/getsentry/sentry-unity/pull/2356))
newGUIContent("Attach logs as breadcrumbs in addition to sending them as structured logs","Whether the SDK should attach breadcrumbs to events in addition to structured logging."),
newGUIContent("Capture LogError","Whether the SDK automatically captures events for 'Debug.LogError'."),
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options.CaptureLogErrorEvents);
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options.AttachStacktrace=EditorGUILayout.Toggle(
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newGUIContent("Attach Stack Trace","Whether to include a stack trace for non "+
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"error events like logs. Even when Unity didn't include and no "+
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"exception was thrown. Refer to AttachStacktrace on sentry docs."),
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newGUIContent("Attach Stack Trace","Whether the SDK should include a stack trace for CaptureMessage "+
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"events. Refer to AttachStacktrace on sentry docs."),
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options.AttachStacktrace);
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EditorGUI.indentLevel--;
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GUILayout.Label("Note: The stack trace quality will depend on the IL2CPP line number setting and might not contain line numbers.",EditorStyles.boldLabel);
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// Enhanced not supported on IL2CPP so not displaying this for the time being:
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