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1 parent 67f89d0 commit a96677bCopy full SHA for a96677b
CMakeLists.txt
@@ -5,7 +5,7 @@ if(NOT DEFINED CMAKE_BUILD_TYPE)
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endif()
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# See docs/release_checklist.md
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-project(SDL3 LANGUAGES C VERSION "3.2.21")
+project(SDL3 LANGUAGES C VERSION "3.2.22")
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if(CMAKE_SOURCE_DIR STREQUAL PROJECT_SOURCE_DIR)
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set(SDL3_MAINPROJECT ON)
Xcode/SDL/Info-Framework.plist
@@ -19,10 +19,10 @@
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<key>CFBundlePackageType</key>
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<string>FMWK</string>
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<key>CFBundleShortVersionString</key>
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- <string>3.2.21</string>
+ <string>3.2.22</string>
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<key>CFBundleSignature</key>
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<string>SDLX</string>
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<key>CFBundleVersion</key>
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</dict>
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</plist>
Xcode/SDL/SDL.xcodeproj/project.pbxproj
@@ -3086,7 +3086,7 @@
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CLANG_ENABLE_OBJC_ARC = YES;
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DEPLOYMENT_POSTPROCESSING = YES;
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DYLIB_COMPATIBILITY_VERSION = 201.0.0;
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- DYLIB_CURRENT_VERSION = 201.21.0;
+ DYLIB_CURRENT_VERSION = 201.22.0;
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DYLIB_INSTALL_NAME_BASE = "@rpath";
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ENABLE_STRICT_OBJC_MSGSEND = YES;
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GCC_ALTIVEC_EXTENSIONS = YES;
@@ -3121,7 +3121,7 @@
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"@loader_path/Frameworks",
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);
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MACOSX_DEPLOYMENT_TARGET = 10.13;
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- MARKETING_VERSION = 3.2.21;
+ MARKETING_VERSION = 3.2.22;
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OTHER_LDFLAGS = "$(CONFIG_FRAMEWORK_LDFLAGS)";
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PRODUCT_BUNDLE_IDENTIFIER = org.libsdl.SDL3;
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PRODUCT_NAME = SDL3;
@@ -3150,7 +3150,7 @@
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CLANG_ENABLE_MODULES = YES;
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ENABLE_TESTABILITY = YES;
@@ -3182,7 +3182,7 @@
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ONLY_ACTIVE_ARCH = YES;
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Xcode/SDL/pkg-support/SDL.info
@@ -1,4 +1,4 @@
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-Title SDL 3.2.21
+Title SDL 3.2.22
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Version 1
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Description SDL Library for macOS (http://www.libsdl.org)
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DefaultLocation /Library/Frameworks
android-project/app/src/main/java/org/libsdl/app/SDLActivity.java
@@ -61,7 +61,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
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private static final String TAG = "SDL";
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private static final int SDL_MAJOR_VERSION = 3;
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private static final int SDL_MINOR_VERSION = 2;
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- private static final int SDL_MICRO_VERSION = 21;
+ private static final int SDL_MICRO_VERSION = 22;
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/*
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// Display InputType.SOURCE/CLASS of events and devices
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//
include/SDL3/SDL.h
@@ -20,7 +20,7 @@
*/
/**
- * Main include header for the SDL library, version 3.2.21
+ * Main include header for the SDL library, version 3.2.22
*
* It is almost always best to include just this one header instead of
* picking out individual headers included here. There are exceptions to
include/SDL3/SDL_version.h
@@ -62,7 +62,7 @@ extern "C" {
* \since This macro is available since SDL 3.2.0.
-#define SDL_MICRO_VERSION 21
+#define SDL_MICRO_VERSION 22
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* This macro turns the version numbers into a numeric value.
src/core/windows/version.rc
@@ -9,8 +9,8 @@ LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
VS_VERSION_INFO VERSIONINFO
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- FILEVERSION 3,2,21,0
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- PRODUCTVERSION 3,2,21,0
+ FILEVERSION 3,2,22,0
+ PRODUCTVERSION 3,2,22,0
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FILEFLAGSMASK 0x3fL
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FILEFLAGS 0x0L
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FILEOS 0x40004L
@@ -23,12 +23,12 @@ BEGIN
BEGIN
VALUE "CompanyName", "\0"
VALUE "FileDescription", "SDL\0"
- VALUE "FileVersion", "3, 2, 21, 0\0"
+ VALUE "FileVersion", "3, 2, 22, 0\0"
VALUE "InternalName", "SDL\0"
VALUE "LegalCopyright", "Copyright (C) 2025 Sam Lantinga\0"
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VALUE "OriginalFilename", "SDL3.dll\0"
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VALUE "ProductName", "Simple DirectMedia Layer\0"
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- VALUE "ProductVersion", "3, 2, 21, 0\0"
+ VALUE "ProductVersion", "3, 2, 22, 0\0"
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END
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BLOCK "VarFileInfo"
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