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lines changed Original file line number Diff line number Diff line change @@ -16,7 +16,8 @@ void CCScheduler_update(CCScheduler* self, float dt) {
1616 const auto fps = rs.get_replay ().get_fps ();
1717 auto speedhack = self->getTimeScale ();
1818
19- dt *= rs.speed_hack ;
19+ if (rs.is_recording ())
20+ dt *= rs.speed_hack ;
2021
2122 const float target_dt = 1 .f / fps / speedhack;
2223
@@ -220,6 +221,12 @@ void PauseLayer_onResume(gd::PauseLayer* self, CCObject* sender) {
220221 orig<&PauseLayer_onResume>(self, sender);
221222}
222223
224+ void PauseLayer_onRestart (gd::PauseLayer* self, CCObject* sender) {
225+ auto & rs = ReplaySystem::get ();
226+ rs.should_restart_next_time = false ;
227+ orig<&PauseLayer_onRestart>(self, sender);
228+ }
229+
223230bool PlayLayer_init (gd::PlayLayer* self, gd::GJGameLevel* level) {
224231 if (!orig<&PlayLayer_init>(self, level)) return false ;
225232
@@ -249,6 +256,7 @@ void Hooks::init() {
249256
250257 add_hook<&PauseLayer_init>(gd::base + 0x1E4620 );
251258 add_hook<&PauseLayer_onResume>(gd::base + 0x1e5fa0 );
259+ add_hook<&PauseLayer_onRestart>(gd::base + 0x1e6040 );
252260
253261 add_hook<&PlayerObject_ringJump>(gd::base + 0x1f4ff0 );
254262 add_hook<&GameObject_activateObject>(gd::base + 0xef0e0 );
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