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docs: Enhance Entity class comment with detailed description. (#2423)
The comment for the `Entity` class has been updated to provide a more detailed description. It now specifies that the class represents a game entity that typically aggregates multiple `EntityComponent` instances. Additionally, it includes references to the Stride documentation for more information about adding and managing entities.
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sources/engine/Stride.Engine/Engine/Entity.cs

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namespace Stride.Engine
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{
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/// <summary>
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/// Game entity. It usually aggregates multiple EntityComponent
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/// Represents a game entity that typically aggregates multiple <see cref="EntityComponent"/> instances.
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/// For more information about entities, see <see href="https://doc.stride3d.net/latest/en/manual/game-studio/add-entities.html">Adding entities</see>
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/// and <see href="https://doc.stride3d.net/latest/en/manual/game-studio/manage-entities.html">Managing entities</see>.
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/// </summary>
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//[ContentSerializer(typeof(EntityContentSerializer))]
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//[ContentSerializer(typeof(DataContentSerializer<Entity>))]

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