- 
          
 - 
                Notifications
    
You must be signed in to change notification settings  - Fork 379
 
Implemented AcquisitionFrameCount on Fake-camera #699
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
base: main
Are you sure you want to change the base?
Conversation
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Hi,
Thanks for your work on this feature. It could go in, but there is several things to fix first.
In addition to the other comments, there is also this 2 points:
FrameCount should only taken into account if AcquisitionMode is MultiFrame.
I'm not sure, but it looks like the counter is not reset at every AcquisitionStart.
| install/ | ||
| 
               | 
          ||
| conanfile.txt | ||
| ## Ignore Visual Studio temporary files, build results, and | ||
| ## files generated by popular Visual Studio add-ons. | ||
| 
               | 
          ||
| # User-specific files | ||
| *.suo | ||
| *.user | ||
| *.userosscache | ||
| *.sln.docstates | ||
| 
               | 
          ||
| # User-specific files (MonoDevelop/Xamarin Studio) | ||
| *.userprefs | ||
| 
               | 
          ||
| # Build results | ||
| [Dd]ebug/ | ||
| [Dd]ebugPublic/ | ||
| [Rr]elease/ | ||
| [Rr]eleases/ | ||
| x64/ | ||
| x86/ | ||
| bld/ | ||
| [Bb]in/ | ||
| [Oo]bj/ | ||
| [Ll]og/ | ||
| 
               | 
          ||
| # Visual Studio 2015 cache/options directory | ||
| .vs/ | ||
| # Uncomment if you have tasks that create the project's static files in wwwroot | ||
| #wwwroot/ | ||
| 
               | 
          ||
| # MSTest test Results | ||
| [Tt]est[Rr]esult*/ | ||
| [Bb]uild[Ll]og.* | ||
| 
               | 
          ||
| # NUNIT | ||
| *.VisualState.xml | ||
| TestResult.xml | ||
| 
               | 
          ||
| # Build Results of an ATL Project | ||
| [Dd]ebugPS/ | ||
| [Rr]eleasePS/ | ||
| dlldata.c | ||
| 
               | 
          ||
| # DNX | ||
| project.lock.json | ||
| artifacts/ | ||
| 
               | 
          ||
| *_i.c | ||
| *_p.c | ||
| *_i.h | ||
| *.ilk | ||
| *.meta | ||
| *.obj | ||
| *.pch | ||
| *.pdb | ||
| *.pgc | ||
| *.pgd | ||
| *.rsp | ||
| *.sbr | ||
| *.tlb | ||
| *.tli | ||
| *.tlh | ||
| *.tmp | ||
| *.tmp_proj | ||
| *.log | ||
| *.vspscc | ||
| *.vssscc | ||
| .builds | ||
| *.pidb | ||
| *.svclog | ||
| *.scc | ||
| 
               | 
          ||
| # Chutzpah Test files | ||
| _Chutzpah* | ||
| 
               | 
          ||
| # Visual C++ cache files | ||
| ipch/ | ||
| *.aps | ||
| *.ncb | ||
| *.opendb | ||
| *.opensdf | ||
| *.sdf | ||
| *.cachefile | ||
| 
               | 
          ||
| # Visual Studio profiler | ||
| *.psess | ||
| *.vsp | ||
| *.vspx | ||
| *.sap | ||
| 
               | 
          ||
| # TFS 2012 Local Workspace | ||
| $tf/ | ||
| 
               | 
          ||
| # Guidance Automation Toolkit | ||
| *.gpState | ||
| 
               | 
          ||
| # ReSharper is a .NET coding add-in | ||
| _ReSharper*/ | ||
| *.[Rr]e[Ss]harper | ||
| *.DotSettings.user | ||
| 
               | 
          ||
| # JustCode is a .NET coding add-in | ||
| .JustCode | ||
| 
               | 
          ||
| # TeamCity is a build add-in | ||
| _TeamCity* | ||
| 
               | 
          ||
| # DotCover is a Code Coverage Tool | ||
| *.dotCover | ||
| 
               | 
          ||
| # NCrunch | ||
| _NCrunch_* | ||
| .*crunch*.local.xml | ||
| nCrunchTemp_* | ||
| 
               | 
          ||
| # MightyMoose | ||
| *.mm.* | ||
| AutoTest.Net/ | ||
| 
               | 
          ||
| # Web workbench (sass) | ||
| .sass-cache/ | ||
| 
               | 
          ||
| # Installshield output folder | ||
| [Ee]xpress/ | ||
| 
               | 
          ||
| # DocProject is a documentation generator add-in | ||
| DocProject/buildhelp/ | ||
| DocProject/Help/*.HxT | ||
| DocProject/Help/*.HxC | ||
| DocProject/Help/*.hhc | ||
| DocProject/Help/*.hhk | ||
| DocProject/Help/*.hhp | ||
| DocProject/Help/Html2 | ||
| DocProject/Help/html | ||
| 
               | 
          ||
| # Click-Once directory | ||
| publish/ | ||
| 
               | 
          ||
| # Publish Web Output | ||
| *.[Pp]ublish.xml | ||
| *.azurePubxml | ||
| # TODO: Comment the next line if you want to checkin your web deploy settings | ||
| # but database connection strings (with potential passwords) will be unencrypted | ||
| *.pubxml | ||
| *.publishproj | ||
| 
               | 
          ||
| # NuGet Packages | ||
| *.nupkg | ||
| # The packages folder can be ignored because of Package Restore | ||
| **/packages/* | ||
| # except build/, which is used as an MSBuild target. | ||
| !**/packages/build/ | ||
| # Uncomment if necessary however generally it will be regenerated when needed | ||
| #!**/packages/repositories.config | ||
| # NuGet v3's project.json files produces more ignoreable files | ||
| *.nuget.props | ||
| *.nuget.targets | ||
| 
               | 
          ||
| # Microsoft Azure Build Output | ||
| csx/ | ||
| *.build.csdef | ||
| 
               | 
          ||
| # Microsoft Azure Emulator | ||
| ecf/ | ||
| rcf/ | ||
| 
               | 
          ||
| # Windows Store app package directories and files | ||
| AppPackages/ | ||
| BundleArtifacts/ | ||
| Package.StoreAssociation.xml | ||
| _pkginfo.txt | ||
| 
               | 
          ||
| # Visual Studio cache files | ||
| # files ending in .cache can be ignored | ||
| *.[Cc]ache | ||
| # but keep track of directories ending in .cache | ||
| !*.[Cc]ache/ | ||
| 
               | 
          ||
| # Others | ||
| ClientBin/ | ||
| ~$* | ||
| *~ | ||
| *.dbmdl | ||
| *.dbproj.schemaview | ||
| *.pfx | ||
| *.publishsettings | ||
| node_modules/ | ||
| orleans.codegen.cs | ||
| 
               | 
          ||
| # Since there are multiple workflows, uncomment next line to ignore bower_components | ||
| # (https://github.com/github/gitignore/pull/1529#issuecomment-104372622) | ||
| #bower_components/ | ||
| 
               | 
          ||
| # RIA/Silverlight projects | ||
| Generated_Code/ | ||
| 
               | 
          ||
| # Backup & report files from converting an old project file | ||
| # to a newer Visual Studio version. Backup files are not needed, | ||
| # because we have git ;-) | ||
| _UpgradeReport_Files/ | ||
| Backup*/ | ||
| UpgradeLog*.XML | ||
| UpgradeLog*.htm | ||
| 
               | 
          ||
| # SQL Server files | ||
| *.mdf | ||
| *.ldf | ||
| 
               | 
          ||
| # Business Intelligence projects | ||
| *.rdl.data | ||
| *.bim.layout | ||
| *.bim_*.settings | ||
| 
               | 
          ||
| # Microsoft Fakes | ||
| FakesAssemblies/ | ||
| 
               | 
          ||
| # GhostDoc plugin setting file | ||
| *.GhostDoc.xml | ||
| 
               | 
          ||
| # Node.js Tools for Visual Studio | ||
| .ntvs_analysis.dat | ||
| 
               | 
          ||
| # Visual Studio 6 build log | ||
| *.plg | ||
| 
               | 
          ||
| # Visual Studio 6 workspace options file | ||
| *.opt | ||
| 
               | 
          ||
| # Visual Studio LightSwitch build output | ||
| **/*.HTMLClient/GeneratedArtifacts | ||
| **/*.DesktopClient/GeneratedArtifacts | ||
| **/*.DesktopClient/ModelManifest.xml | ||
| **/*.Server/GeneratedArtifacts | ||
| **/*.Server/ModelManifest.xml | ||
| _Pvt_Extensions | ||
| 
               | 
          ||
| # Paket dependency manager | ||
| .paket/paket.exe | ||
| paket-files/ | ||
| 
               | 
          ||
| # FAKE - F# Make | ||
| .fake/ | ||
| 
               | 
          ||
| # JetBrains Rider | ||
| .idea/ | ||
| *.sln.iml | 
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Please don't include unrelated changes.
| 
               | 
          ||
| fake_camera->priv->trigger_frequency = 25.0; | ||
| fake_camera->priv->frame_id = 65400; /* Trigger circular counter bugs sooner */ | ||
| fake_camera->priv->frameSeqCount = 65535;//max possible value by default for acquisition count | 
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
don't use C++ style comments
| input_vector.size = ARV_GV_FAKE_CAMERA_BUFFER_SIZE; | ||
| 
               | 
          ||
| packet_buffer = g_malloc (ARV_GV_FAKE_CAMERA_BUFFER_SIZE); | ||
| 
               | 
          
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
It looks like there is no real change in this file.
| guint64 | ||
| arv_fake_camera_get_frame_period(ArvFakeCamera* camera) | ||
| { | ||
| return _get_register (camera, ARV_FAKE_CAMERA_REGISTER_ACQUISITION_FRAME_PERIOD_US); | ||
| } | ||
| 
               | 
          ||
| int | ||
| arv_fake_camera_get_acquisition_frame_count (ArvFakeCamera *camera) | ||
| { | ||
| return _get_register (camera, ARV_FAKE_CAMERA_ACQUISITION_FRAME_COUNT); | ||
| } | ||
| 
               | 
          ||
| void | 
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
These functions are never used.
| 
               | 
          ||
| guint32 frame_id; | ||
| double trigger_frequency; | ||
| int frameSeqCount; | 
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Should be multi_frame_count instead of frameSeqCount.
| <Max>65535</Max> | ||
| </Integer> | ||
| 
               | 
          ||
| <IntReg Name="AcquisitionFrameCountRegister" NameSpace="Custom"> | ||
| <Address>0x310</Address> | ||
| <Length>4</Length> | 
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
Use a 64bit integer, 65535 seems to small.
| 
           Fake camera should stick to the behavior describe in the Genicam SNFC document: https://www.emva.org/wp-content/uploads/GenICam_SFNC_v2_7.pdf  | 
    
| 
           Hi thanks for the interest. From the Genicam SNFC document I read: "AcquisitionFrameRate controls the rate at which the Frames are captured when TriggerMode is Off.". "the counter is not reset at every AcquisitionStart" every other notes are for shure reasonable for the next commit.  | 
    
          
 Yes. 
 Most camera manufacturers don't strictly stick to the SNFC, mostly because they started the work on their firmware and SDK before the SNFC even exists. 
 There is no reason to couple AcquisitionFrameCount and TriggerSoftware, they are unrelated. AcquisitionFrameCount is here to set the number of acuiqred frames when AcuisitionMode is set to MultiFrame, wether the camera is free running or triggered.  | 
    
The first frame is immediately taken, but maybe is correct to wait the framePeriod also on the first frame?