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27 changes: 5 additions & 22 deletions README.md
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# Lab01: Toolbox Functions
Shader lab!

Let's practice using some tool box functions! You may work with a partner for this one.
Team: Matt Schwartz

# Setup
[Pulsing flower](https://www.shadertoy.com/view/l3lyWn)

Create a [Shadertoy account](https://www.shadertoy.com/). Either fork this shadertoy, or create a new shadertoy and copy the code from the [Flower Puzzle](https://www.shadertoy.com/view/NsVBzy).
[Spinning flower](https://www.shadertoy.com/view/43XyW8)

# Puzzles

Do your best to replicate the following simple graphics:

1. Pulsing Flower
![75f8b7ade447b2ad49c9f19aa0f190c9](https://user-images.githubusercontent.com/1758825/133500768-45b053c2-1885-4108-84a8-4cbf3f10318d.gif)

2. Spinning Flower
![dbd6b5b655de0843869f06d8f9871770](https://user-images.githubusercontent.com/1758825/133485625-8385c7ca-6015-4809-b8ad-3311df071889.gif)

3. Modify the base code to create a new flower!
- Ideas: add additional shapes, create an interior for the flower, change the animation, make your flower explode, add an animated background, use color gradients.

# Submission
- Create a pull request to this repository
- In the README, include the names of both your team members
- In the README, create a link to your shader toy solutions for these three prompts
- Make sure all three of your shadertoys are set to UNLISTED or PUBLIC (so we can see them!)
[Custom flower](https://www.shadertoy.com/view/M3fyWH) (be warned! This is... uncanny, for lack of better term. I think the ambiguous depth and lack of ambient occlusion are just kinda weird).