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Completed the required tasks and some extra credit for Path Tracing.

Basic Features

  • BSDF Shading (Diffused, Reflective, Emissive)
  • Basic Stream Compaction to remove dead rays
  • Material type sort
  • First bounce intersection caching

Advance Features

  • BSDF Shading (Refractive, Percentage Combinations)
  • Anti Aliasing
  • Work Efficient Stream Compaction using Shared Memory
  • Motion Blur
  • Depth of Field
  • Loading OBJ files

Most features have been implemented with toggle-able options.
Performance Analysis based on Stream Compaction, First Bounce Cache.

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