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@YichaoW YichaoW commented Oct 10, 2021

repo

  • Visual
    • Shading kernel with BSDF evaluation (diffuse, reflect & refract)
    • Stochastic Sampled Antialiasing
    • Stratified Cosine hemisphere sampling
    • Texture mapping and Bump mapping
  • Mesh
    • GLTF mesh loading using tinygltf
  • Performance
    • Path termination using streaming compaction
    • Material sorting
    • First bounce cacheing

used three lateday

@YichaoW
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YichaoW commented Oct 12, 2021

finished read me

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