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@anya0402 anya0402 commented Oct 5, 2025

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Core Features Completed

  • Shading kernel with BSDF evaluation (diffuse, perfect specular surfaces)
  • Stream compacted path termination
  • Sorting by material type
  • Stochastic sampled antialiasing

Extended Features Completed

  • Visual Improvements
    • Refraction with Fresnel effects
    • Physically-based Depth-of-Field
    • Texture Mapping, Bump Mapping, and Procedural Texturing
  • Mesh Improvements
    • Arbitrary Mesh Loading and Rendering
  • Performance Improvements
    • Hierarchal Spatial Data Structures (BVH)

Other Features and Details

  • Added files to CMakeList.txt:
    • src/bvh.h
    • src/bvh.cpp
    • src/tiny_obj_loader.cc

README Completion Checklist

  • Cover image in readme does not use Cornell Box
  • Descriptions, screenshots, debug images, side-by-side comparisons of features implemented
  • Analysis
  • Scenes and meshes included or linked
  • Third-party library changes or compilation changes documented
  • Bloopers (optional)

Late Days Used

Using 3 late days for code submission.

Project feedback

An extremely time-intensive and consuming project, but with very cool results!

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