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@drzel drzel commented Aug 8, 2021

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newby and others added 30 commits January 18, 2024 00:27
Being gibbed does not reset some of the animation state and so weapons which
fired in animation were able to continue firing.  Prevent this.
weapons: fix firing after dead when gibbed
allow weapon changes while firing the nailgun.  this has been annoying since
time began, it's also easy to config-script around; just fix it.
core: fix being able to fire after being gibbed in some cases
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5 participants