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Heavy Weapons Guy
The Heavy Weapons Guy (or simply HWGuy) is a defensive player that can do a massive amount of damage and kill just about any class in the matter of tenths of seconds. He might be slow, even slower while firing his Assault Cannon, which may take a second before actually starting to fire. But once it does, nothing in its path will survive.
| Property | Rating |
|---|---|
| Role | Defensive |
| Damage |
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|
| Armor |
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|
| Speed |
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|
| Key | Command | Description |
|---|---|---|
| 1 | slot1 |
Equip the Assault Cannon |
| 2 | slot2 |
Equip the Super Shotgun |
| 3 | slot3 |
Equip the Shotgun |
| 4 | slot4 |
Equip the Axe |
| e | special |
Toggle Assault Cannon spin mode |
| mouse2 | +gren1 |
Throw a Hand Grenade |
| f | +gren2 |
Throw a Mirv Grenade |
| Alias | Description |
|---|---|
lock |
Lock the Assault Cannon |
unlock |
Unlock the Assault Cannon |
+lock |
Lock the Assault Cannon while button is pressed |
The following are in-game class tips that are displayed when spawning as a Heavy Weapons Guy.
A bunny hopping heavy weapons guy is very tough to stop with weapons.
The heavy weapons guy is too heavy to grenade jump very far.
Avoid concussion grenades, they stop you from standing still, reducing your accuracy.
The assault cannon takes (1) a while to spin up, use your class special (e) to keep it spinning.
Stand still to increase the accuracy of your assault cannon (1).
With its faster rate of fire, and greater accuracy, the shotgun (3) is more useful over long distances.
The super shotgun (2) does the most damage at close ranges.
MIRV grenades (f) are a powerful way to clear a room or block a bottleneck.
Classes
Combat Medic
Demolitions Man
Engineer
Heavy Weapons Guy
Pyro
Scout
Sniper
Soldier
Spy
Weapons
Assault Cannon
Axe
Detpack
Flamethrower
Grenade Launcher
Incendiary Cannon
Knife
Medikit
Nailgun
Pipebomb Launcher
Railgun
Rocket Launcher
Shotgun
Sniper Rifle
Sniper Rifle on Full Auto
Spanner
Super Nailgun
Super Shotgun
Tranquiliser Gun
Grenades
Caltrop Canisters
Concussion Grenade
EMP Grenade
Flare
Gas Grenade
Hand Grenade
Mirv Grenade
Nail Grenade
Napalm Grenade
Ammunition
Ammoboxes
Cells
Nails
Rockets
Shells
Items
Armor
Backpack
Flag
Health Pack
Utilities
Dispenser
Scanner
Sentry Gun
Abilities
Dash
Healing Aura
Guides
Hosting a server
Reloading
General tips
Reference
Default bindings
List of commands
Useful aliases
Useful settings
New commands
How to write a bug report


