Releases: CoplayDev/unity-mcp
Releases · CoplayDev/unity-mcp
v6.2.1
What's Changed
- Fix material mesh instantiation warnings by @dsarno in #331
- Update certain file GUIDs to prevent conflict by @Scriptwonder in 15c35ae
Full Changelog: v6.2.0...v6.2.1
v6.2.0
What's Changed
- Fix version label + use secure unity version by @msanatan in #321
- Update to support Codex CLI by @Scriptwonder in #325
- Allow users to easily add tools in the Asset folder by @msanatan in #324
- test: remove unused tests for stale file cleanup in Python tools syncing by @msanatan in #327
- refactor: use Tommy TOML library directly for config file manipulation by @msanatan in #328
- Notify users when there's a new version by @msanatan in #329
Full Changelog: v6.1.0...v6.2.0
v6.1.0
v6.0.0
Release v6.0.0
What's Changed
- Update README.md by @JosvanderWesthuizen in #310
- New UI and work without MCP server embedded by @msanatan in #313
Full Changelog: v5.0.0...v6.0.0
v5.0.0
What's Changed
- Autoformat code by @msanatan in #297
- feat: Unity Asset Store compliance with post-installation dependency setup by @justinpbarnett in #281
- Make it easier to add tools by @msanatan in #301
- Fix read_console includeStacktrace parameter behavior by @dsarno in #304
- Rename plugin folder to MCPForUnity by @msanatan in #303
Full Changelog: v4.1.1...v5.0.0
v4.0.0
What's Changed
- Allow the LLMs to read menu items, not just execute them by @msanatan in #263
- Specify version for Microsoft.CodeAnalysis.CSharp package in README by @alexbagnolini in #278
- Replace command dispatcher with CommandRegistry, allow to add custom command handlers. by @Seng-Jik in #261
- Add Codex to autoconfig options by @msanatan in #288
- Open and close prefabs in the stage view + create them by @msanatan in #283
New Contributors
- @alexbagnolini made their first contribution in #278
- @Seng-Jik made their first contribution in #261
Full Changelog: v3.4.0...v4.0.0