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Releases: CoplayDev/unity-mcp

v6.2.1

21 Oct 16:30

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What's Changed

Full Changelog: v6.2.0...v6.2.1

v6.2.0

19 Oct 00:47

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What's Changed

  • Fix version label + use secure unity version by @msanatan in #321
  • Update to support Codex CLI by @Scriptwonder in #325
  • Allow users to easily add tools in the Asset folder by @msanatan in #324
  • test: remove unused tests for stale file cleanup in Python tools syncing by @msanatan in #327
  • refactor: use Tommy TOML library directly for config file manipulation by @msanatan in #328
  • Notify users when there's a new version by @msanatan in #329

Full Changelog: v6.1.0...v6.2.0

v6.1.0

13 Oct 15:27

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Release v6.1.0

What's Changed

  • docs: replace "Unity MCP" with "MCP for Unity" in all text strings by @msanatan in #314
  • Add testing and move menu items to resources by @msanatan in #316

Full Changelog: v6.0.0...v6.1.0

v6.0.0

11 Oct 07:12

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Release v6.0.0

What's Changed

Full Changelog: v5.0.0...v6.0.0

v5.0.0

06 Oct 03:09

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Full Changelog: v4.1.1...v5.0.0

v4.0.0

26 Sep 23:34

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What's Changed

  • Allow the LLMs to read menu items, not just execute them by @msanatan in #263
  • Specify version for Microsoft.CodeAnalysis.CSharp package in README by @alexbagnolini in #278
  • Replace command dispatcher with CommandRegistry, allow to add custom command handlers. by @Seng-Jik in #261
  • Add Codex to autoconfig options by @msanatan in #288
  • Open and close prefabs in the stage view + create them by @msanatan in #283

New Contributors

Full Changelog: v3.4.0...v4.0.0