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Module Concept

Karl-Josef Adler edited this page Dec 7, 2023 · 3 revisions

The structure of this project is like an onion or a stack:

  • Loading GLB-Tiles (O2W: Bevy-Load local/web + Extras for Cars, Select, Web. Cache, "Am web jeder lad für jeden")
  • Manage Tiles (SceneView:
  • Control/UI (example) (Riesenrad, Rollstuhl, Car/Train/Ship, Flieger/Ballon/Zeppelin,…)
  • Gamification (Packman, Rennen, … )
  • Metaverse (VR, MMORPG, TextChat, AudioChat, for the frontend and at the backend:
  • Tile generation (for back- and frontend)
  • Tile server
  • Multiplayer-Server

Kollisionen wohin?

Useful solutions to be used in/with OSMeta

Alternatives to Bevy:

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