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Releases: Kubaryt/GameOfLifePython

v1.1.0 Project finished!

18 Jun 20:04
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So goals stated in previous release has been achieved, I would love to say that project is finished, but unfortunately I think I will just refactor everything, because right now there are some stupid things like commit 2935843 which I have to fix.

Anyway development phase finished, now just refactor phase.

What's Changed

  • fix: Include all tests in pytest by @Kubaryt in #4
  • feat: Handle different neighbouring conditions by @Kubaryt in #4
  • refactor: Proper typing in Map class attributes by @Kubaryt in #4
  • feat: Implement setting birth and survival condition from cli by @Kubaryt in #4

Full Changelog: v1.0.0...v1.1.0

v1.0.0 - Basics finally completed!

12 Jun 08:20
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Whole TUI was completed, game with 3x3 neighbouring area works properly now.
What's left to do is implementing other neighbouring areas and setting game rules from cli.

What's Changed

  • feat: Created TUI by @Kubaryt in #3
  • chore: Update all dependencies to latest versions

Full Changelog: v0.1.0...v1.0.0

v0.1.0 - Logic completed!

06 Jun 16:48
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Created all the logic for basic game (3x3 area of neighboring cells) and basic CLI with loading from argument and from file.

Full Changelog: https://github.com/Kubaryt/GameOfLifePython/commits/v0.1.0