Releases: Kubaryt/GameOfLifePython
Releases · Kubaryt/GameOfLifePython
v1.1.0 Project finished!
So goals stated in previous release has been achieved, I would love to say that project is finished, but unfortunately I think I will just refactor everything, because right now there are some stupid things like commit 2935843 which I have to fix.
Anyway development phase finished, now just refactor phase.
What's Changed
- fix: Include all tests in pytest by @Kubaryt in #4
- feat: Handle different neighbouring conditions by @Kubaryt in #4
- refactor: Proper typing in Map class attributes by @Kubaryt in #4
- feat: Implement setting birth and survival condition from cli by @Kubaryt in #4
Full Changelog: v1.0.0...v1.1.0
v1.0.0 - Basics finally completed!
Whole TUI was completed, game with 3x3 neighbouring area works properly now.
What's left to do is implementing other neighbouring areas and setting game rules from cli.
What's Changed
Full Changelog: v0.1.0...v1.0.0
v0.1.0 - Logic completed!
Created all the logic for basic game (3x3 area of neighboring cells) and basic CLI with loading from argument and from file.
Full Changelog: https://github.com/Kubaryt/GameOfLifePython/commits/v0.1.0