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3D volume generator

Currently a prototype and rework of this older version (made with Unity).

Try the Live version

What is this tool for?

This tool is used to generate pseudo volume textures aka. 3D textures, specifically for volumetric ray marching for clouds and nebula.

Here is an example (video):

Volumetric raymarching example

Contributions

Feel free to create issues or PRs if you have ideas, problems etc.

Angular setup

This project was generated using Angular CLI version 19.2.1.

Development server

To start a local development server, run:

ng serve

Once the server is running, open your browser and navigate to http://localhost:4200/. The application will automatically reload whenever you modify any of the source files.

Code scaffolding

Angular CLI includes powerful code scaffolding tools. To generate a new component, run:

ng generate component component-name

For a complete list of available schematics (such as components, directives, or pipes), run:

ng generate --help

Building

To build the project run:

ng build

This will compile your project and store the build artifacts in the dist/ directory. By default, the production build optimizes your application for performance and speed.

Running unit tests

To execute unit tests with the Karma test runner, use the following command:

ng test

Running end-to-end tests

For end-to-end (e2e) testing, run:

ng e2e

Angular CLI does not come with an end-to-end testing framework by default. You can choose one that suits your needs.

Additional Resources

For more information on using the Angular CLI, including detailed command references, visit the Angular CLI Overview and Command Reference page.