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Linux Support #1
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ceeb356
Add linux scripts
simchavc 7f7ccc2
Exclude all bin folders
simchavc 4ed9f0d
Added linux support to the premake file
simchavc 4552282
Linux cares about casing in directories
simchavc 194faa3
Added linux code where obly windows dependend code was
simchavc 31bea36
Premake binary for linux was being excluded
simchavc 1e13057
Reduced unnecessary platform code
DaveAxiom 6204eb9
Upstream merge and Linux amendments
DaveAxiom a2ac1a7
Added glfwWindowHint() lines to window creation.
hpmachining d45e96d
Removed unnecessary GLEW links
DaveAxiom 2b0580d
Merge pull request #1 from hpmachining/linux-support
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -1,14 +1,19 @@ | ||
| # Directories | ||
| **bin/ | ||
| **bin-int/ | ||
| !/vendor/bin | ||
| run/ | ||
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| # Files | ||
| *.user | ||
| *imgui.ini | ||
| Makefile | ||
| *.make | ||
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| # Visual Studio | ||
| .vs/ | ||
| .vscode/ | ||
| *.sln | ||
| *.vcxproj | ||
| *.vcxproj.filters | ||
| *.vcxproj.user | ||
| *.vcxproj.user |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
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@@ -5,7 +5,7 @@ | |
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| #include "Input.h" | ||
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| #include <glfw/glfw3.h> | ||
| #include <GLFW/glfw3.h> | ||
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| namespace GLCore { | ||
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,6 @@ | ||
| #!/bin/bash | ||
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| SCRIPTS_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )" | ||
| cd "$SCRIPTS_DIR/.." | ||
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| vendor/bin/premake/premake5 gmake2 |
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| Original file line number | Diff line number | Diff line change |
|---|---|---|
| @@ -0,0 +1,13 @@ | ||
| #!/bin/bash | ||
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| SCRIPTS_DIR="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )" | ||
| cd "$SCRIPTS_DIR/.." | ||
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| mkdir -p run | ||
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| rm -rf run/assets | ||
| cp -rf OpenGL-Sandbox/assets run | ||
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| cd run | ||
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| ../bin/Debug-linux-x86_64/OpenGL-Sandbox/OpenGL-Sandbox |
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I believe that Yan is using the token-pasting operator (##) to concat EventType:: with whatever is the name pasted as type argument, so I wouldn't remove the operator here.
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The
##operator is proprietary to Microsoft's compiler!There was a problem hiding this comment.
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Hey, I am not so sure about it tho as I have used it with gcc and clang professionally under various architecture implementations of the compiler standard. Here's an example code that makes use of the
##operator compiled usinggcc-7: https://godbolt.org/z/TEGszsAlso, the cppreference preprocessor docs don't seem to say anything about compiler specifics: https://en.cppreference.com/w/cpp/preprocessor/replace
And I have personally compiled the code under clang and gcc on both Linux (gcc and clang) and MacOS (clang) as is.
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I tested this operator on Godbolt during the summer and found that
##works on the most recent few major versions of GCC. The above is::##which is different.There was a problem hiding this comment.
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Ah sweet, well not cool but ... 😆 I am wondering what could've made this compile fine for me, as far as I remember tho.
I guess there's nothing more that can be done for the above compiler feature support war. I've been misled :(