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Embedded Binding Interface
Lawrence Wong edited this page Sep 18, 2018
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7 revisions
- Goto VIU Settings and check following options
- VIVE device support (Required)
- Load Binding Config on Start (Optional)
- Enable Binding Interface Switch (Required)

- By default, you can press RightShift + B to open the binding interface
- Make sure your app gets input focus (by clicking the app preview window or editor scene window)
- Use your mouse to control the UI shown in the app preview window or editor scene window
- UI won't shown in VR headset
- Press '+' icon to add a new binding

- Select preferred device

- Select preferred role

- Done!

- If "Load Binding Config on Start" is enabled, binding interface will automatically load the config (if exists) when app started
- The config file created by the binding interface is simply written in JSON format
{
"roles": [
{
"type": "HTC.UnityPlugin.Vive.BodyRole",
"bindings": [
{
"device_sn": "LHR-00DCE3B7",
"device_model": 3,
"role_name": "RightFoot",
"role_value": 4
}
]
}
]
}