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@stepancheg stepancheg commented Nov 30, 2023

Follow-up to bevyengine/bevy#10793

Rendered

struct NonUniqueResourceId<T> { /* ... */ }

impl<T> NonUniqueResourceId<T> {
    fn new() -> Self { /* ... */ }
}

impl NonUniqueResourceId<T> {
    fn write_system(&self) -> impl System<In=T, Out=()> { /* ... */ }
    
    fn read_system(&self) -> impl System<(), Out=()> { /* ... */ }
}

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