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Outfits #5676
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Outfits #5676
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| Windows and Mac build successful in Unity Cloud! You can find a link to the downloadable artifact below. | 
# Conflicts: # Explorer/Assets/DCL/PluginSystem/Global/ExplorePanelPlugin.cs # Explorer/Assets/DCL/PluginSystem/Global/Global Plugins Settings.asset
# Conflicts: # Explorer/Assets/DCL/PluginSystem/Global/ExplorePanelPlugin.cs
…nId when trying to update profile or save outfit with wearables for which id is missing)
… EquippedWearables
…iewing other outfits
| Evidence of this PR : Windows and macos are working as expected : Grabacion.2025-10-28.080057.mp4Grabacion.2025-10-28.080232.mp4 | 
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✔️ PR reviewed and approved by QA on both platforms following instructions playing both happy and un-happy path
Regressions for this ticket had been performed in order to verify that the normal flow is working as expected:
- [✔️ ] On boarding with new account
- [✔️ ] Log In/Log Out
- [ ✔️] Backpack and wearables in world
- [ ✔️] Emotes in world and in backpack
- [✔️ ] Teleport with map/coordinates/Jump In
- [ ✔️] Chat and multiplayer
- [ ✔️] Profile card
- [✔️ ] Camera
- [ ✔️] Skybox
Tested :
- New users that did not have a name claimed
- Old users with name in both platforms
- Save outfits
- Delete outfits
- Modify outfits
 
More evidence attached to this ticket as a comment

Pull Request Description
Outfits Shape
Port previous version of outfits (collection of wearables) so user is able to save and load 5 outfits + 5 extra slots if user has name claimed.
What does this PR change?
Implements #5617
Test Steps
Save outfit
Load outfit
Preview outfit
Delete outfit
Extra Slots
NOTE
better test on account that don't have claimed name because logic for extra slots is not yet deployed to productiondeployed to production, accounts with claimed names and extra slots workAdditional Testing Notes
Quality Checklist
Code Review Reference
Please review our Code Review Standards before submitting.