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2 changes: 1 addition & 1 deletion Xb2XInput/Xb2XInput.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
// how many times to check the USB device each second, must be 1000 or lower, higher value = higher CPU usage
// 144 seems a good value, i don't really know anyone that uses a higher refresh rate than that...
// TODO: make this configurable?
const int poll_rate = 144;
const int poll_rate = 600;

int poll_ms = (1000 / min(1000, poll_rate));

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11 changes: 11 additions & 0 deletions Xb2XInput/XboxController.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -49,6 +49,17 @@ std::vector<std::pair<int, int>> xbox_devices =
{0x0F30, 0x8888}, // BigBen XBMiniPad Controller
{0x102C, 0xFF0C}, // Joytech Wireless Advanced Controller
{0xFFFF, 0xFFFF}, // PowerWave Xbox Controller (The ID's may look sketchy but this controller actually uses it)
{0x0F0D, 0x0001}, // HORI DEAD OR ALIVE 3 STICK (NEW, tested & works)
{0x3767, 0x0101}, // Fanatec Speedster 3 ForceShock Steering Wheel (NEW, not tested)
{0x044F, 0x0F00}, // Thrustmaster Wheel (NEW, not tested)
{0x044F, 0x0F03}, // Thrustmaster Wheel (NEW, not tested)
{0x044F, 0x0F10}, // Thrustmaster Modena GT (NEW, not tested)
{0x046D, 0xCA8A}, // Logitech Precision Vibration Feedback Wheel (NEW, tested & works)
{0x046D, 0xC181}, // Logitech Precision Vibration Feedback Wheel (NEW, not tested, should work)
{0x062A, 0x0033}, // Competition Pro Steering Wheel (NEW, not tested)
{0x06A3, 0x0200}, // Saitek Racingwheel (NEW, not tested)
{0x0738, 0x4530}, // Mad Catz Universal MC2™ Racing Wheel and Pedals (NEW, not tested)
{0x0E8F, 0x0201}, // Gamexpert PS2/GC/Xbox Steering Wheel (NEW, not tested)
};

UserSettings defaults_;
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