yet another hello world in 6502 asm for the NES. Heavily inspired by the Nerdy Nights tutorial by Brian Parker which is a great resource if you (like me) are starting on the NES 6502.
On this implementation of the hello world I included a sprites file with one sprite per character and then print character by character.
hello-world-simple.asm
it's the simplest implementation repeating a ton of code changing only the character, X and Y position.
hello-world.asm
uses three maps txt_string
defines wich sprite corresponds to wich letter and then there's txt_string_x_axis
and txt_string_y_axis
wich defines the X and Y position of each character.
You only need a compiler and an emulator I used nesasm
as my compiler and fceux
as the emulator