Releases: graph-cn/flutter_graph_view
v1.2.0
1.2.0
- feat: add
stopDrag
toFlutterGraphWidget
to control the drag behavior of the graph view.支持通过
FlutterGraphWidget.stopDrag = false;
停止视窗拖拽。 - fix[#27]: the issue does not work properly in version 1.29.0.
在 1.29.0 版本中无法正常工作的问题
Behavior change:
- Upgrade flame to 1.29.0, so the
gameRef
inVertexComponent
should be replaced withgame
, when usingvertex.cpn?.gameRef
.升级 flame 到 1.29.0 版本,所以
VertexComponent
中的gameRef
应该替换为game
,用到vertex.cpn?.gameRef
时。
更多未发布在GitHub的变更日志(More change logs not published on GitHub)
1.1.6
- feat: 为 edge 新增
SolidArrowEdgeDecorator
实心箭头装饰器support
SolidArrowEdgeDecorator
for edge
1.1.5
- feat: Support controlling the game pause or play through the
options.pause
.支持通过
options.pause
控制游戏暂停或播放。 - feat: Support specifying node components through
options.vertexComponentNew
支持通过
options.vertexComponentNew
指定节点组件。
1.1.4+1
- fix: the issue of edge overlap when the edgeName is different but same src, dst and edgeId.
1.1.4
-
feat: add interface to
GraphAlgorithm
:afterDrag
,beforeMerge
and etc. -
feat: add
LegendDecorator
to support the legend of the graph, to control the vertex and edge display. And fix the scroll issue of the legend panel.- feat: 新增
LegendDecorator
,支持图的图例,控制节点和边的显示。并修复图例面板的滚动问题。
example:
// First add LegendDecorator to your decorators, // then set the legend options. options ..useLegend = false
- feat: 新增
-
behavior changed: remove
speed
property fromVertexComponent
.What will be effective is that all the vertex.position will be set to the vertex.cpn.position directly, when decorating the vertex in
GraphAlgorithm
and sub-classes. -
behavior changed: set the radius of vertex to a private variable
-
feat: adding
GraphRouteDecorator
, make the data like a brower history.- feat: 新增
GraphRouteDecorator
,使数据像浏览器历史一样,支持前进后退,当有合并行为发生时。
- feat: 新增
-
feat: adding
PauseDecorator
, make the graph stop updating.- feat: 新增
PauseDecorator
,使图的节点停止位置更新。
- feat: 新增
-
feat: adding control panels of decorators.
example:/// 指定装饰器参数的控制面板创建方法 CoulombReverseDecorator( handleOverlay: kCoulombReserseOverlayBuilder(), ),
-
feat: enable configuring the force factor between brother vertexs.
example:/// @en: Make the repulsion between similar points smaller /// /// @zh: 使相似点之间的排斥力变小 CoulombReverseDecorator(sameSrcAndDstFactor: 1.1),
-
fix: the line added later covers the previous point.
-
feat: support image vertex.
-
feat: using tag similarity as a layout element.
example:/// @en: Make the repulsion between similar tags smaller /// /// @zh: 使相似标签之间的排斥力变小 CoulombReverseDecorator(sameTagsFactor: 0.8),
-
feat: add
dragged
property toVertexComponent
to indicate whether the vertex is being dragged.
1.1.3+1
- fix: the crash issue when force is not a number [ForceMotionDecorator].
1.1.3
-
feat:
EdgeLineShape
can append decorators.- feat: 使
EdgeLineShape
可以追加装饰器。
Options() ..edgeShape = EdgeLineShape( decorators: [ DefaultEdgeDecorator(), ], )
- feat: 使
-
fix: the edge overlap problem of multiple edge graphs with two identical nodes.
-
fix: Edge with the same parameters except for different edge type is misdiagnosed as the same edge.
-
fix: correct the position of the two points of the edge.
- fix: 修正边的两个点的位置。
-
fix: the overlap issue of the data panel.
Full Changelog: v1.1.2...v1.2.0
v1.1.2
-
feat: support specifying legends and legend text build.
example
Options() ..legendBuilder = (color, i) { // default return RectangleComponent.fromRect( Rect.fromLTWH(40, 50.0 + 30 * i, 30, 18), paint: Paint()..color = color, ); } ..legendTextBuilder = (tag, i, color, position) { // default return TextComponent( text: tag, position: Vector2(position.x + 40, position.y - 6), // position: Vector2(position.x + 40, position.y - 2), // textRenderer: TextPaint( // style: TextStyle( // fontSize: 17.0, // color: Colors.white, // ), // ), ); }
Full Changelog: v1.1.1...v1.1.2
v1.1.1
What's Changed
Features
- feat: make opacity configurable for vertex and edge.
options.hoverOpacity
- perf: adjusting the parameters of the decorators.
- feat: add a decorator for the anti Coulomb force rule.
- feat add a choice to HookeBorderDecorator, to control the border of the graph.
- feat: support specifying vertex text style.
- interface change: add a graph parameter to
DataConvertor.convertGraph
接口变更:为 convertGraph 添加一个graph参数
- feat: add interface to
GraphComponent
: addVertex, addEdge, mergeGraph - feat: add implementation of PersistenceDecorator to store position of vertex. (#10 #11, via: @jersonal-com )
- feat: support zooming through gestures.
Bugfix
- fix: make CoulombCenterDecorator a usable decorator.
- fix: vertex text style
background
not working. - fix: prevent the addition of duplicate data.
- fix usage of both Scale and Pan on mobile platforms. ( #12, via: @muknta )
New Contributors
- @jersonal-com made their first contribution in #10
- @muknta made their first contribution in #12
Full Changelog: v1.0.0...v1.1.1
v1.0.0
Full Changelog: v0.3.0...v1.0.0
v0.3.0
Full Changelog: v0.2.2+1...v0.3.0
v0.2.2+1
Full Changelog: v0.0.2...v0.2.2+1
v0.0.2
0.0.2
-
feat: enable decorator for vertex.
- Remove the breath effect. To use the breath effect, please pass in BreatheDecorator() when creating the GraphAlgorithm object, such as:
FlutterGraphWidget( ... algorithm: ForceDirected(BreatheDecorator()), ... )
-
feat: adding custom properties to vertex components helps the algorithm create more effects.
-
dependency: upgrade flame from 1.6.0 to 1.7.0
- 特性:启用节点操作算法装饰器,可以多个操作算法以装饰模式的方式进行复合
- 移除原有的呼吸特效,如需保持原有的呼吸特性,可以在创建 FlutterGraphWidget 时,使用如下写法:
FlutterGraphWidget( ... algorithm: ForceDirected(BreatheDecorator()), ... )
- 特性:为节点组件追加可以自定义的属性,帮助算法实现更多特效
- 依赖:升级flame版本至 1.7.0