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3.2.24

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@slouken slouken released this 02 Oct 18:34
· 1388 commits to main since this release

This is a stable bugfix release, with the following changes:

  • Fixed a crash at startup on some installations of macOS
  • Fixed the reported fullscreen window position on MacBooks with a camera notch
  • Fixed Android applications losing vsync when being resumed
  • Fixed SDL_RunOnMainThread() on Android when using SDL_WaitEvent()
  • Fixed a crash when enumerating Steam Controllers
  • Fixed rumble strength on DualSense Edge and Bluetooth connected controllers
  • Fixed the HP Deluxe Webcam KQ246AA being detected as joystick
  • Disable Windows.Gaming.Input by default, this functionality is already covered by other APIs
  • Use the correct controller name on iOS
  • Enabled high refresh rates on iOS when using main callbacks
  • Fixed VMware not capturing the mouse when relative mode is enabled
  • Increased the maximum color target bindings from 4 to 8 in the GPU API
  • When using SDL_SetRenderLogicalPresentation(), letterboxing now uses the clear color instead of black
  • Fixed crash at startup when redirecting X11 output over ssh
  • Fixed a memory leak when using detached threads