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@jackrjli jackrjli commented Sep 7, 2025

I added an optional toggle hotkey for the autofire plugin that turns autofire on/off for a button. This is useful for games where you want to have both autofire and non-autofire but don't want different buttons for the two. For example, in Fire Shark the blue and green weapons benefit from autofire, but the red weapon breaks with autofire. The toggle hotkey lets you turn off autofire when using the red weapon without having to switch to a different fire button.

This adds an optional setting for the autofire plugin to set a hotkey that toggles autofire on/off for the button. Pressing the hotkey turns off autofire so that the button behaves like a non-autofire button, and pressing it again turns autofire back on.
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