Releases
v1.1.0
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New Features / Changes
Added Player.FlashDurationTimeRemaining() utility function - returns the remaining duration of the flash as of the current tick
Added Participants.Connected() function, returns all currently connected players & spectators
Changed Participants.All() to return all currently known players of the demo, including disconnected ones
Improved Participants godoc (#100 )
Improved performance (~ 5-10%)
Fixes
Updated outdated information in metadata package (#103 - thanks @o40 )
Fixed Player.IsBlinded() false positives (#96 )
Fixed Participants returning kicked bots (and possibly disconnected players) in some cases (#98 )
Fixed Player=nil for some events after player disconnected (#69 )
Fixed Player.IsBot false negatives
Fixed potential memory leak in Parser.ParseNextFrame()
Fixed Participants.ByEntityID() becoming outdated in some cases
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