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2 changes: 1 addition & 1 deletion chapters/textures/chapter.md
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## Intro

In this chapter we will build the planet Earth from scratch. With a sphere and a texture is much more easier than what its sound. We will work with the `ofTexture` class, and after this chapter you will be able to apply any kind of texture to a 3d primitive. And you will be ready to dig further using shaders and textures [together](/ofBook/chapters/shaders.html#addingtextures).
In this chapter we will build the planet Earth from scratch. With a sphere and a texture, this is much easier than it sounds. We will work with the `ofTexture` class, and after this chapter you will be able to apply any kind of texture to a 3d primitive. And you will be ready to dig further using shaders and textures [together](/ofBook/chapters/shaders.html#addingtextures).

## Basics: Adding a textures to a sphere

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