Skip to content
This repository was archived by the owner on Apr 20, 2024. It is now read-only.

Conversation

bydariogamer
Copy link
Member

Now the asteroids break into smaller surfaces that slowly fade out. Some effects were improved to make the particle system as smooth as possible. The "surface particles" creation is slower than the "drawn" ones, but the system can handle some thousand particles at more than 60FPS in any case.

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant