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@aguscas aguscas commented Feb 26, 2024

New things:

  • Draws the AbsolutePath over canvas and overlay with frame (works with None transformation, Homographies, and Translations)
  • Allow FixedCamera to work with homographies doing a similar idea

TO DO:

  1. After this, should we still have the Paths class? Or should we merge it with AbsolutePaths and have only one? Having two different classes that are so similar might be confusing for users. Also there are subtle differences (get_points_to_draw taking a TrackedObject instead of points, because I needed the absolute and/or relative coordinates in AbsolutePaths)

@aguscas aguscas changed the title Draw AbsolutePath over canvas and overlay with frame Make faster AbsolutePath drawer, and allow FixedCamera to work with Homographies Feb 26, 2024
@aguscas aguscas marked this pull request as draft February 26, 2024 16:14
@aguscas aguscas requested a review from javiber February 27, 2024 12:21
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