fix(editable-input-rgba): normalize alpha percent and clamp blur to 0–100 #190
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When editing HEXA alpha, 10% could revert to 9% after blur due to FP drift and incorrect blur clamping.
This change normalizes
rgba.a
for display and clamps the alpha input on blur to 0–100, stabilizing 9→10 transitions.Closes #189
Ref: #189