This is a fabric mod that introduces a brand new Vulkan based voxel rendering engine to Minecraft java in order to both replace the default OpenGL renderer and bring performance improvements.
- Highly experimental project that overhauls and modernizes the internal renderer for Minecraft. 
- Updates the renderer from OpenGL 3.2 to Vulkan 1.2.  
- Provides a potential reference for a future-proof Vulkan codebase for Minecraft Java. 
- Utilizes the VulkanAPI to allow for capabilities not always possible with OpenGL. 
- Including reduced CPU Overhead and use of newer, modern hardware capabilities. 
- Remember to check the Wiki we wrote before asking for support!
- Install the fabric modloader.
- Download and put the
Vulkanmod.jarfile into.minecraft/mods- Enjoy !
| Discord server | Ko-Fi | 
|---|---|
|  |  | 
- Multiple chunk culling algorithms
- Reduced CPU overhead
- Improved GPU performance
- Indirect Draw mode (reduces CPU overhead)
- Chunk rendering optimizations
- Native Wayland support
- GPU selector
- Windowed fullscreen mode
- Revamped graphic settings menu
- Resizable render frame queue
- Shader support
- Removed Herobrine
 
 