Skip to content

Pull requests: CleverRaven/Cataclysm-DDA

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

delete assign.h/cpp
#82845 opened Sep 11, 2025 by ehughsbaird Loading…
Remove Stats Through Kills and supporting code astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Code: Tooling Tooling that is not part of the main game but is part of the repo. <Documentation> Design documents, internal info, guides and help. EOC: Effects On Condition Anything concerning Effects On Condition Game: Achievements / Conducts / Scores Player goals and how they are tracked. Info / User Interface Game - player communication, menus, etc. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs Mods Issues related to mods or modding Monsters Monsters both friendly and unfriendly. NPC / Factions NPCs, AI, Speech, Factions, Ownership target/0.I-branch Tag to trigger trop bot to port a PR to the 0.I branch.
#82843 opened Sep 11, 2025 by RenechCDDA Loading…
Genericize chips bags astyled astyled PR, label is assigned by github actions Items: Containers Things that hold other things Items: Food / Vitamins Comestibles and drinks [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Spawn Creatures, items, vehicles, locations appearing on map
#82841 opened Sep 11, 2025 by BalthazarArgall Loading…
[XE] Fix vampire recipe gotchas and Sky Island death loop. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Sky Island Anything about the Sky Island mod Mods: Xedra Evolved Anything to do with Xedra Evolved Mods Issues related to mods or modding
#82834 opened Sep 10, 2025 by SariusSkelrets Loading…
[Mods] Allow fast-traveling on air if you have the LEVITATION flag astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods Issues related to mods or modding
#82833 opened Sep 10, 2025 by Standing-Storm Loading…
Add debug bullet sponge monster, exclude debug monsters from translation astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Monsters Monsters both friendly and unfriendly.
#82832 opened Sep 10, 2025 by GuardianDll Loading…
[MoM] Add missing mesmerism fallback learning EoC 0.I-branch astyled astyled PR, label is assigned by github actions backport BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) Crafting / Construction / Recipes Includes: Uncrafting / Disassembling EOC: Effects On Condition Anything concerning Effects On Condition [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Mind Over Matter Mods Issues related to mods or modding
#82830 opened Sep 10, 2025 by migo-chan bot Loading…
Feline ears prettiness adjustment astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies
#82828 opened Sep 10, 2025 by BalthazarArgall Loading…
Add linear scaling for batch recipes astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Crafting / Construction / Recipes Includes: Uncrafting / Disassembling <Documentation> Design documents, internal info, guides and help. <Enhancement / Feature> New features, or enhancements on existing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions [Markdown] Markdown issues and PRs
#82821 opened Sep 9, 2025 by ehughsbaird Loading…
Bashing Spells can Pulp Corpses [C++] Changes (can be) made in C++. Previously named `Code` <Enhancement / Feature> New features, or enhancements on existing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells
#82819 opened Sep 9, 2025 by b3brodie Draft
Fix inconsistency and inaccuracy in large metal box's description astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Info / User Interface Game - player communication, menus, etc. Items: Containers Things that hold other things [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions
#82811 opened Sep 8, 2025 by Testudo-Cultu Loading…
Nerf mining more astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Game: Balance Balancing of (existing) in-game features. json-styled JSON lint passed, label assigned by github actions
#82807 opened Sep 8, 2025 by RenechCDDA Draft
Weekly Changelog 2025-09-01 to 2025-09-08 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions Organization General development organization issues
#82806 opened Sep 8, 2025 by kevingranade Loading…
ter_furn_id uses std::variant, deserialize astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display
#82802 opened Sep 7, 2025 by ShnitzelX2 Loading…
Add missing uppercase letter on spell characteristics enumerate astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Info / User Interface Game - player communication, menus, etc. json-styled JSON lint passed, label assigned by github actions
#82784 opened Sep 5, 2025 by a666 Loading…
Aftershock: Ruins of Orion I astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. Items: Armor / Clothing Armor and clothing [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mods: Aftershock Anything to do with the Aftershock mod Mods Issues related to mods or modding Spawn Creatures, items, vehicles, locations appearing on map
#82770 opened Sep 4, 2025 by John-Candlebury Loading…
Add vertical milling machines Appliance/Power Grid Anything to do with appliances and power grid astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling Fields / Furniture / Terrain / Traps Objects that are part of the map or its features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Map / Mapgen Overmap, Mapgen, Map extras, Map display Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies Spawn Creatures, items, vehicles, locations appearing on map
#82764 opened Sep 4, 2025 by mwhit030 Loading…
Make numb mutation non-purifiable and make player not feel guilt if they have it. astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` Game: Balance Balancing of (existing) in-game features. [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mechanics: Enchantments / Spells Enchantments and spells Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies new contributor
#82760 opened Sep 4, 2025 by gimy77357-netizen Loading…
Check if empty before trying to access first item astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Bugfix> This is a fix for a bug (or closes open issue) [C++] Changes (can be) made in C++. Previously named `Code` json-styled JSON lint passed, label assigned by github actions
#82759 opened Sep 4, 2025 by PatrikLundell Loading…
Cap maximum vehicle bash vs terrain astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Game: Balance Balancing of (existing) in-game features. json-styled JSON lint passed, label assigned by github actions Vehicles Vehicles, parts, mechanics & interactions
#82749 opened Sep 3, 2025 by RenechCDDA Draft
Fix Japanese world name/nickname generation bug.
#82737 opened Sep 3, 2025 by ti360gh Loading…
Weekly Changelog 2025-08-25 to 2025-09-01 astyled astyled PR, label is assigned by github actions BasicBuildPassed This PR builds correctly, label assigned by github actions <Documentation> Design documents, internal info, guides and help. json-styled JSON lint passed, label assigned by github actions Organization General development organization issues
#82720 opened Sep 1, 2025 by kevingranade Loading…
[ Xedra Evolved ] Fix Gracken trait improving items astyled astyled PR, label is assigned by github actions [C++] Changes (can be) made in C++. Previously named `Code` Code: Tests Measurement, self-control, statistics, balancing. Crafting / Construction / Recipes Includes: Uncrafting / Disassembling [JSON] Changes (can be) made in JSON json-styled JSON lint passed, label assigned by github actions Mods: Xedra Evolved Anything to do with Xedra Evolved Mutations / Traits / Professions/ Hobbies Mutations / Traits / Professions/ Hobbies NPC / Factions NPCs, AI, Speech, Factions, Ownership
#82716 opened Aug 31, 2025 by Maleclypse Loading…
ProTip! no:milestone will show everything without a milestone.