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Installation
Eduard edited this page May 25, 2025
·
1 revision
- Get
BlendshapeBaker.cs
from the repository.
- In your Unity project, right-click the
Assets
folder and select Create > Folder. - Name the folder Editor (case-sensitive).
- Move
BlendshapeBaker.cs
into theAssets/Editor/
folder.
- Open or return to Unity. The tool will now appear in the menu bar under:
Tools > Bake Blendshapes Into Mesh
- Unity Version: Tested on Unity 2019.4.31f1 and 2022.3.22f1
- Dependencies: None (uses only Unity’s built-in Editor API)
- Platform: Editor only (not available at runtime)
Ready? Try it out by following the Usage guide.
Script made by Levath :3