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Pull requests: bevyengine/bevy
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Split Make things move and change over time
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
AnimationTarget
into two components
A-Animation
#20774
opened Aug 27, 2025 by
greeble-dev
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FIx gizmo shader not transforming coordinates correctly
A-Gizmos
Visual editor and debug gizmos
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
D-Shaders
This code uses GPU shader languages
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
S-Needs-Testing
Testing must be done before this is safe to merge
Mitigate stack overflow on large Bundle inserts
A-ECS
Entities, components, systems, and events
C-Bug
An unexpected or incorrect behavior
C-Performance
A change motivated by improving speed, memory usage or compile times
D-Unsafe
Touches with unsafe code in some way
P-Crash
A sudden unexpected crash
Preventing excessive FPS text updates in the ui text example
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Examples
An addition or correction to our examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20768
opened Aug 26, 2025 by
CodingLikeAMonkey
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Raymarched rendering for atmosphere and spherical coordinates
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
#20766
opened Aug 26, 2025 by
mate-h
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bevy_text::input
module with no undo
A-Text
force parenthesis for elements in the children! macro list
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Controversial
There is active debate or serious implications around merging this PR
#20760
opened Aug 26, 2025 by
HugoPeters1024
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Remove generic Components functions
A-ECS
Entities, components, systems, and events
C-Performance
A change motivated by improving speed, memory usage or compile times
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
#20758
opened Aug 26, 2025 by
james7132
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Add a Platform-agnostic interface layer to run your app in
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
WinitSettings::continuous
constructor
A-Windowing
#20754
opened Aug 25, 2025 by
ickshonpe
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Make loading GLTF animations optional
A-Animation
Make things move and change over time
A-glTF
Related to the glTF 3D scene/model format
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20750
opened Aug 25, 2025 by
atlv24
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Bump actions/setup-java from 4 to 5
C-Dependencies
A change to the crates that Bevy depends on
#20749
opened Aug 25, 2025 by
dependabot
bot
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Bump cargo-bins/cargo-binstall from 1.14.1 to 1.15.1
C-Dependencies
A change to the crates that Bevy depends on
#20747
opened Aug 25, 2025 by
dependabot
bot
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Bump actions/upload-pages-artifact from 3 to 4
C-Dependencies
A change to the crates that Bevy depends on
#20746
opened Aug 25, 2025 by
dependabot
bot
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Bump crate-ci/typos from 1.35.4 to 1.35.5
C-Dependencies
A change to the crates that Bevy depends on
#20745
opened Aug 25, 2025 by
dependabot
bot
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Cleanup bevy_tasks::future module
A-Tasks
Tools for parallel and async work
C-Code-Quality
A section of code that is hard to understand or change
D-Trivial
Nice and easy! A great choice to get started with Bevy
#20744
opened Aug 25, 2025 by
james7132
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make bevy_mesh optional for bevy_animate
A-Animation
Make things move and change over time
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20742
opened Aug 25, 2025 by
atlv24
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Add default_no_render
A-Cross-Cutting
Impacts the entire engine
C-Dependencies
A change to the crates that Bevy depends on
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Contentious
There are nontrivial implications that should be thought through
#20741
opened Aug 25, 2025 by
atlv24
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impl Load files from disk to use for things like images, models, and sounds
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
VisitAssetDependencies
for HashSet
A-Assets
#20735
opened Aug 24, 2025 by
ItsDoot
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Implement Reflect for Runtime information about types
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
indexmap::IndexMap
and indexmap::IndexSet
A-Reflection
#20734
opened Aug 24, 2025 by
2ne1ugly
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Event Rearchitecture
A-Animation
Make things move and change over time
A-ECS
Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Controversial
There is active debate or serious implications around merging this PR
Inventory screen example
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20718
opened Aug 22, 2025 by
ickshonpe
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Animations- support for specifying Time type with QueryFilter
A-Animation
Make things move and change over time
C-Feature
A new feature, making something new possible
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#20717
opened Aug 22, 2025 by
Leinnan
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rename animation feature to bevy_animation
A-Animation
Make things move and change over time
C-Dependencies
A change to the crates that Bevy depends on
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Contentious
There are nontrivial implications that should be thought through
#20714
opened Aug 22, 2025 by
atlv24
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