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Pull requests list

Box world to prevent pointer invalidation
#20775 opened Aug 27, 2025 by radiantgurl Loading…
Split AnimationTarget into two components A-Animation Make things move and change over time C-Feature A new feature, making something new possible D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20774 opened Aug 27, 2025 by greeble-dev Loading…
FIx gizmo shader not transforming coordinates correctly A-Gizmos Visual editor and debug gizmos A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior D-Shaders This code uses GPU shader languages S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Needs-Testing Testing must be done before this is safe to merge
#20773 opened Aug 27, 2025 by atlv24 Loading… 0.17
Mitigate stack overflow on large Bundle inserts A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior C-Performance A change motivated by improving speed, memory usage or compile times D-Unsafe Touches with unsafe code in some way P-Crash A sudden unexpected crash
#20772 opened Aug 27, 2025 by james7132 Loading…
2 of 3 tasks
0.17
Preventing excessive FPS text updates in the ui text example A-Diagnostics Logging, crash handling, error reporting and performance analysis C-Examples An addition or correction to our examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20768 opened Aug 26, 2025 by CodingLikeAMonkey Loading…
Raymarched rendering for atmosphere and spherical coordinates A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#20766 opened Aug 26, 2025 by mate-h Loading…
bevy_text::input module with no undo A-Text Rendering and layout for characters A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20763 opened Aug 26, 2025 by Zeophlite Loading… 0.18
force parenthesis for elements in the children! macro list A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#20760 opened Aug 26, 2025 by HugoPeters1024 Loading…
Remove generic Components functions A-ECS Entities, components, systems, and events C-Performance A change motivated by improving speed, memory usage or compile times M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide
#20758 opened Aug 26, 2025 by james7132 Loading…
Add a WinitSettings::continuous constructor A-Windowing Platform-agnostic interface layer to run your app in C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20754 opened Aug 25, 2025 by ickshonpe Loading…
Make loading GLTF animations optional A-Animation Make things move and change over time A-glTF Related to the glTF 3D scene/model format S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20750 opened Aug 25, 2025 by atlv24 Loading…
Bump actions/setup-java from 4 to 5 C-Dependencies A change to the crates that Bevy depends on
#20749 opened Aug 25, 2025 by dependabot bot Loading…
Bump cargo-bins/cargo-binstall from 1.14.1 to 1.15.1 C-Dependencies A change to the crates that Bevy depends on
#20747 opened Aug 25, 2025 by dependabot bot Loading…
Bump actions/upload-pages-artifact from 3 to 4 C-Dependencies A change to the crates that Bevy depends on
#20746 opened Aug 25, 2025 by dependabot bot Loading…
Bump crate-ci/typos from 1.35.4 to 1.35.5 C-Dependencies A change to the crates that Bevy depends on
#20745 opened Aug 25, 2025 by dependabot bot Loading…
Cleanup bevy_tasks::future module A-Tasks Tools for parallel and async work C-Code-Quality A section of code that is hard to understand or change D-Trivial Nice and easy! A great choice to get started with Bevy
#20744 opened Aug 25, 2025 by james7132 Loading…
make bevy_mesh optional for bevy_animate A-Animation Make things move and change over time C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20742 opened Aug 25, 2025 by atlv24 Loading…
Add default_no_render A-Cross-Cutting Impacts the entire engine C-Dependencies A change to the crates that Bevy depends on S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Contentious There are nontrivial implications that should be thought through
#20741 opened Aug 25, 2025 by atlv24 Loading…
impl VisitAssetDependencies for HashSet A-Assets Load files from disk to use for things like images, models, and sounds C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Trivial Nice and easy! A great choice to get started with Bevy S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#20735 opened Aug 24, 2025 by ItsDoot Loading…
Implement Reflect for indexmap::IndexMapand indexmap::IndexSet A-Reflection Runtime information about types C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Modest A "normal" level of difficulty; suitable for simple features or challenging fixes S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20734 opened Aug 24, 2025 by 2ne1ugly Loading…
Event Rearchitecture A-Animation Make things move and change over time A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Controversial There is active debate or serious implications around merging this PR
#20731 opened Aug 24, 2025 by cart Draft
3 tasks
0.17
Inventory screen example A-UI Graphical user interfaces, styles, layouts, and widgets C-Examples An addition or correction to our examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20718 opened Aug 22, 2025 by ickshonpe Loading…
Animations- support for specifying Time type with QueryFilter A-Animation Make things move and change over time C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20717 opened Aug 22, 2025 by Leinnan Loading…
rename animation feature to bevy_animation A-Animation Make things move and change over time C-Dependencies A change to the crates that Bevy depends on M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Design This issue requires design work to think about how it would best be accomplished X-Contentious There are nontrivial implications that should be thought through
#20714 opened Aug 22, 2025 by atlv24 Loading…
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