Skip to content
Open
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
102 changes: 19 additions & 83 deletions comfy_extras/nodes_load_3d.py
Original file line number Diff line number Diff line change
Expand Up @@ -7,6 +7,10 @@

from pathlib import Path

from PIL import Image
import numpy as np

import uuid

def normalize_path(path):
return path.replace('\\', '/')
Expand Down Expand Up @@ -34,58 +38,6 @@ def INPUT_TYPES(s):
"height": ("INT", {"default": 1024, "min": 1, "max": 4096, "step": 1}),
}}

RETURN_TYPES = ("IMAGE", "MASK", "STRING", "IMAGE", "IMAGE", "LOAD3D_CAMERA", IO.VIDEO)
RETURN_NAMES = ("image", "mask", "mesh_path", "normal", "lineart", "camera_info", "recording_video")

FUNCTION = "process"
EXPERIMENTAL = True

CATEGORY = "3d"

def process(self, model_file, image, **kwargs):
image_path = folder_paths.get_annotated_filepath(image['image'])
mask_path = folder_paths.get_annotated_filepath(image['mask'])
normal_path = folder_paths.get_annotated_filepath(image['normal'])
lineart_path = folder_paths.get_annotated_filepath(image['lineart'])

load_image_node = nodes.LoadImage()
output_image, ignore_mask = load_image_node.load_image(image=image_path)
ignore_image, output_mask = load_image_node.load_image(image=mask_path)
normal_image, ignore_mask2 = load_image_node.load_image(image=normal_path)
lineart_image, ignore_mask3 = load_image_node.load_image(image=lineart_path)

video = None

if image['recording'] != "":
recording_video_path = folder_paths.get_annotated_filepath(image['recording'])

video = VideoFromFile(recording_video_path)

return output_image, output_mask, model_file, normal_image, lineart_image, image['camera_info'], video

class Load3DAnimation():
@classmethod
def INPUT_TYPES(s):
input_dir = os.path.join(folder_paths.get_input_directory(), "3d")

os.makedirs(input_dir, exist_ok=True)

input_path = Path(input_dir)
base_path = Path(folder_paths.get_input_directory())

files = [
normalize_path(str(file_path.relative_to(base_path)))
for file_path in input_path.rglob("*")
if file_path.suffix.lower() in {'.gltf', '.glb', '.fbx'}
]

return {"required": {
"model_file": (sorted(files), {"file_upload": True}),
"image": ("LOAD_3D_ANIMATION", {}),
"width": ("INT", {"default": 1024, "min": 1, "max": 4096, "step": 1}),
"height": ("INT", {"default": 1024, "min": 1, "max": 4096, "step": 1}),
}}

RETURN_TYPES = ("IMAGE", "MASK", "STRING", "IMAGE", "LOAD3D_CAMERA", IO.VIDEO)
RETURN_NAMES = ("image", "mask", "mesh_path", "normal", "camera_info", "recording_video")

Expand Down Expand Up @@ -120,7 +72,8 @@ def INPUT_TYPES(s):
"model_file": ("STRING", {"default": "", "multiline": False}),
},
"optional": {
"camera_info": ("LOAD3D_CAMERA", {})
"camera_info": ("LOAD3D_CAMERA", {}),
"bg_image": ("IMAGE", {})
}}

OUTPUT_NODE = True
Expand All @@ -133,50 +86,33 @@ def INPUT_TYPES(s):

def process(self, model_file, **kwargs):
camera_info = kwargs.get("camera_info", None)
bg_image = kwargs.get("bg_image", None)

return {
"ui": {
"result": [model_file, camera_info]
}
}

class Preview3DAnimation():
@classmethod
def INPUT_TYPES(s):
return {"required": {
"model_file": ("STRING", {"default": "", "multiline": False}),
},
"optional": {
"camera_info": ("LOAD3D_CAMERA", {})
}}

OUTPUT_NODE = True
RETURN_TYPES = ()
bg_image_path = None
if bg_image is not None:

CATEGORY = "3d"
img_array = (bg_image[0].cpu().numpy() * 255).astype(np.uint8)
img = Image.fromarray(img_array)

FUNCTION = "process"
EXPERIMENTAL = True
temp_dir = folder_paths.get_temp_directory()
filename = f"bg_{uuid.uuid4().hex}.png"
bg_image_path = os.path.join(temp_dir, filename)
img.save(bg_image_path, compress_level=1)

def process(self, model_file, **kwargs):
camera_info = kwargs.get("camera_info", None)
bg_image_path = f"temp/{filename}"

return {
"ui": {
"result": [model_file, camera_info]
"result": [model_file, camera_info, bg_image_path]
}
}

NODE_CLASS_MAPPINGS = {
"Load3D": Load3D,
"Load3DAnimation": Load3DAnimation,
"Preview3D": Preview3D,
"Preview3DAnimation": Preview3DAnimation
}

NODE_DISPLAY_NAME_MAPPINGS = {
"Load3D": "Load 3D",
"Load3DAnimation": "Load 3D - Animation",
"Preview3D": "Preview 3D",
"Preview3DAnimation": "Preview 3D - Animation"
"Load3D": "Load 3D & Animation",
"Preview3D": "Preview 3D & Animation",
}