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User Interface settings

dvargasfr edited this page Oct 9, 2019 · 4 revisions

The SceneManager GameObject has attached TopicsVisualizer.cs script. Checking this file in Unity Inspector, the user can modify some settings to configure the ARViz running behaviour.

  • Topic Ball: prefab GameObject that will represent each topic/service in AR user interface (every element of the topic/service wheel).
  • Interaction Zone: prefab GameObject that will represent and manage the user interaction with the topics/services group. It has attached the TopicsGroupBehaviour.cs script.
  • Robot Init Position: the initial position of the robot on the real world is set with these X, Y and Z values. It means, position with respect to the world coordinates origin (where the ArUco marker should be placed).

arviz_scenemanager_img

SceneManager GameObject is included as prefab, so the user just have to include such a prefab on the scene and the User Interface will work.

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