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Fix crash and synchronize gui when disabling gi
with active debug visualization mode
#3062
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Signed-off-by: momo <[email protected]>
iche033
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Sep 4, 2025
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I can reproduce the issue and confirms that this fixes the crash.
@mergify backport gz-sim10 gz-sim9 gz-sim8 |
✅ Backports have been created
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…ualization mode (#3062) When gi is being disabled (Enabled changes from true to false), the code sets the debug visualization mode to None, marks it as dirty, and sets a flag. After releasing the mutex lock, if the flag is set, it emits the DebugVisualizationModeChanged signal to notify the GUI to update. This ensures internal state consistency and prevents crashes by forcing the debug visualization mode to None when gi is off. Emitting the signal outside the lock avoids deadlocks and keeps the GUI synchronized with the internal state. Signed-off-by: momo <[email protected]> (cherry picked from commit 42ab45a)
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…ualization mode (#3062) When gi is being disabled (Enabled changes from true to false), the code sets the debug visualization mode to None, marks it as dirty, and sets a flag. After releasing the mutex lock, if the flag is set, it emits the DebugVisualizationModeChanged signal to notify the GUI to update. This ensures internal state consistency and prevents crashes by forcing the debug visualization mode to None when gi is off. Emitting the signal outside the lock avoids deadlocks and keeps the GUI synchronized with the internal state. Signed-off-by: momo <[email protected]> (cherry picked from commit 42ab45a)
8 tasks
mergify bot
pushed a commit
that referenced
this pull request
Sep 5, 2025
…ualization mode (#3062) When gi is being disabled (Enabled changes from true to false), the code sets the debug visualization mode to None, marks it as dirty, and sets a flag. After releasing the mutex lock, if the flag is set, it emits the DebugVisualizationModeChanged signal to notify the GUI to update. This ensures internal state consistency and prevents crashes by forcing the debug visualization mode to None when gi is off. Emitting the signal outside the lock avoids deadlocks and keeps the GUI synchronized with the internal state. Signed-off-by: momo <[email protected]> (cherry picked from commit 42ab45a)
8 tasks
iche033
pushed a commit
that referenced
this pull request
Sep 5, 2025
…ualization mode (#3062) When gi is being disabled (Enabled changes from true to false), the code sets the debug visualization mode to None, marks it as dirty, and sets a flag. After releasing the mutex lock, if the flag is set, it emits the DebugVisualizationModeChanged signal to notify the GUI to update. This ensures internal state consistency and prevents crashes by forcing the debug visualization mode to None when gi is off. Emitting the signal outside the lock avoids deadlocks and keeps the GUI synchronized with the internal state. Signed-off-by: momo <[email protected]> (cherry picked from commit 42ab45a)
iche033
pushed a commit
that referenced
this pull request
Sep 5, 2025
…ualization mode (#3062) When gi is being disabled (Enabled changes from true to false), the code sets the debug visualization mode to None, marks it as dirty, and sets a flag. After releasing the mutex lock, if the flag is set, it emits the DebugVisualizationModeChanged signal to notify the GUI to update. This ensures internal state consistency and prevents crashes by forcing the debug visualization mode to None when gi is off. Emitting the signal outside the lock avoids deadlocks and keeps the GUI synchronized with the internal state. Signed-off-by: momo <[email protected]> (cherry picked from commit 42ab45a)
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🦟 Bug fix
Fixes #3060
Summary
When
gi
is being disabled (Enabled
changes fromtrue
tofalse
), the code sets the debug visualization mode toNone
, marks it as dirty, and sets a flag. After releasing the mutex lock, if theflag
is set, it emits theDebugVisualizationModeChanged
signal to notify the GUI to update.This ensures internal state consistency and prevents crashes by forcing the debug visualization mode to
None
whengi
is off. Emitting the signal outside the lock avoids deadlocks and keeps the GUI synchronized with the internal state.Checklist
codecheck
passed (See contributing)